At its core this is Danganronpa no doubt about it. Like DR2, the highs are incredibly high, and the lows are incredibly low. In this scenario though, the developers took everything about the series and just cranked it up to the next level.
When you hear a one-off story getting a sequel over 10 years after release, it almost feels worrying as to what they may bring to the table especially because the original was so beloved. For this series to come back with a sequel that's just as good as the original is absolutely fantastic. As far as trilogies go, this might have become one of my favorites. Ever.
Tokyo Xanadu is a game I really wanted to enjoy. Not to say that I don’t like it, because I do, but I was expecting a bit more. For what it eventually excels at in dungeon design, it lacks in combat. For what it excels at in world building, it fails in originality and almost feels by the book. I’m not sure what Falcom was trying to accomplish by trying to make Tokyo Xanadu a derivative of their Trails franchise. I’m not happy or even upset that they do, but what they do leave me as, is very confused.
If those rough edges were fixed, then the game would be held in a higher regard. But for what is there, coming from the fundamentally flawed Natural Doctrine comes the fundamentally solid God Wars. Due to the fact that the game has been delayed several times to fix bugs and even include user feedback, it shows that Kadokawa was truly dedicated to making the battles the best they could possibly be and it sure does show. If there is ever a sequel for God Wars, I’ll be right there waiting.
In the end, this game is pretty out there in terms of it doing what it’s doing, as while the SRPG elements are good, there are so few far in between the amount of good yet bloated story content there is it feels like there’s no real point these SRPG parts. That said though, the SRPG elements while not terribly difficult, are certainly fun to play.
At the end of the day, despite being the definition of insanity, Disgaea is an absolute blast to play. Story and characters aside, the game itself is just fun. One of the best parts about Disgaea 5 is that you can ignore 90% of what the game allows you to mess with, but it’s still a fully featured SRPG at it’s core. Everything else is the icing on the cake with nothing that spoils it, but only adds on to it if you choose to go deep into it.
This game tries to say a lot by only telling you bits and pieces which is perfectly fine. Everything about it feels very well constructed as I’ve never had any issues of any kind. In the end though, while I wouldn’t call this game boring, after I finish a session of playing it, it feels pretty forgotten which is kind of sad because I was ready to love this game like I did Yomawari.
Nier: Automata is nothing short of marvelous game. The game's characters and developments that some go through are breathtaking. This is a game where the more you put into it the more you will get out of it as some side-stories will give more context to some parts of the main one. On top of that, you’ll hear some of the best music this generation. The final boss music is some of the best created to date. Combine with a completely customizable control scheme to boot. The good is phenomenal with the bad being negligible to almost pretty distracting at time. It's an absolute miracle that this game came to be, and what was delivered is Platinum's return to form and another chance for the world to experience a game helmed by Yoko Taro.