Daniel Lipscombe


65 games reviewed
68.9 average score
70 median score
69.2% of games recommended
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Jun 27, 2018

Once you’re in a groove, you can spend hours chasing the perfect playthrough, combining items and spells and tackling the dungeons. Handily, the game keeps track of how many runs you’ve attempted, which, when you reach triple digits, is a lovely metric for how addictive the game can be.

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Jun 24, 2018

As a vehicle for story, The Final Station is a tremendous effort which keeps you wondering as you piece together the snippets of story and while the combat and exploration suffices, it doesn’t live up to the narrative the developers deliver.

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6 / 10 - Sling Ming
Jun 18, 2018

The puzzle game soon adds the idea of Ming fighting a boss, even though up to now the enemies have been largely passive – touching them kills Ming, but that’s all. Now you have to move nodes around the areas, while keeping an eye on the boss movement, often dying in order to have a little extra time to move the nodes to a new place on the next go around. It’s baggage the game really doesn’t need and the inclusion of something that relies on precision movement with a clumsy transport system designed primarily for puzzles, is a massive hole in an otherwise clever premise.

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Paper Wars: Cannon Fodder Devastated is little more than a title you’d buy on sale for a couple of pounds, play for five minutes and forget it exists.

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Jun 14, 2018

West of Loathing is a game you pick up for ten minutes and put down four hours later because you were lost in finding the right item or avenging the deaths of a family. Aside from a few tiny flaws here and these, this is a must own game for everyone and one that begs to be played over and again.

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Jun 11, 2018

With so few football games on Switch, Legendary Eleven might be tempting, but be prepared for a scruffy 0-0 draw rather than a 5-4 thriller. There are some highlights that impress, but the game's many technical flaws, lack of depth and unbalanced gameplay will most likely cause you yearn for something more refined and exciting. It really is a game of two halves.

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8 / 10 - Songbringer
Jun 6, 2018

With a sci-fi twist on an old formula, Songbringer is almost a breath of fresh air. Occasional stereotypes aren't as welcome as all of the new ideas the game brings forward, including a tongue-in-cheek style of humour to accompany a truly unique experience and a gorgeous visual style. With so many options and routes through the story, this is a game begging to be replayed for months to come.

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Jun 4, 2018

The saccharine visuals and bold colours will easily attract the eye and when new species appear you'll be begging for a photo mode. But that's only if you aren't looking at the endless lists or stats, or charging the ever-depleting energy banks. Interesting, educational and pretty, but ultimately soulless and a little boring.

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May 31, 2018

Yesterday's Origins doesn't attempt to change the formula of the point and click adventure and that's okay. The story is delightfully bonkers and it looks pretty, but if you dig deep there's some repetition, some odd stylistic choices and you might not recall it in years to come, but it's nice to see such a game on Nintendo Switch.

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8 / 10 - N++
May 23, 2018

Bags of levels and increasing difficulty will keep N++ refreshing for hours and days on end. The mechanics are simple and yet incredibly deep, which opens up a wonderful game brimming with customisation options and new modes to try out. Floaty controls sometimes hamper progress, but the deaths are always spectacular.

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Having the full experience of Don’t Starve on the move is wonderful and the day/night cycle is just the right length to hop on and play during a break in your real life. As survival games go, this is one of the best you will find for the Switch.

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8 / 10 - Runner3
May 21, 2018

Runner3 is wonderfully creative and funny, relying on a style of play that belies the challenge at its heart. A few moments of unbalanced control or obstacle design can frustrate, but this will pass when Commander Video finally nails a sequence of movements and makes you feel like a fast-fingered expert.

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4 / 10 - InkSplosion
May 17, 2018

InkSplosion could have been so much more, but it's ultimately let down by a sheer lack of variety (and a frustrating lack of replay value once you've swiftly bagged all of its in-game achievements). As a top-down shooter it's certainly competent, but it's unlikely you'll hang around for long with so many other fuller packages on offer on the Switch eShop.

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8 / 10 - Late Shift
May 12, 2018

Of course, should you choose to only play once, then the game’s 90-minute length may leave you worrying about value for money. Treat it like a cinema ticket, though and honestly, it’s worth every penny. It’s fun, it’s interesting and when played in handheld it feels like a whole new genre has opened up like a vein of precious metal.

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5 / 10 - Suicide Guy
May 9, 2018

Would I recommend it? Not really. Is it a good game? No. But I love the fact that it’s out there. I also love the fact that it’s a game where death is encouraged. However, because we want him to die, it does remove any tension or risk of failure, therefore lacks excitement.

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May 8, 2018

In order for the story to be truly engaging, we need to be fully absorbed into the game, rather than pulled out by jarring moments. As I progressed, I began to care less and less about Tom, his old crew and his plight.

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8 / 10 - Light Fall
May 7, 2018

If you aren’t going to speedrun or discover the secrets hidden away, the game won’t last long, but I still urge you to buy it, explore it and test yourself on some of the harder elements to be found.

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4 / 10 - DragoDino
May 3, 2018

When they did load, the levels themselves offered little to no joy, at all, despite the cute protagonists, DragoDino is shallow and sadly cannot live up to the visual style.

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Apr 22, 2018

I feel like I’m misleading readers by using the word ‘game’ or ‘play’, because really, this is closer to a visual novel or a comic book in motion. I created bonds with those on the screen, I laughed, I gasped in shock and I missed the sense of the game when I wasn’t within the world. Burly Men at Sea is very much a folktale exploration of the world and relationships that surround us.

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Apr 22, 2018

I guess Ninja Striker! is a platform game, with rhythm mechanics. It could also be a title that just requires you hit the attack button at certain points to breeze through levels before reaching the real fun in the boss fight. If you don’t care about scores or stars, the game loses so much appeal, because the ‘story’ is non-existent. This will appeal to perfectionists and maybe speedrunners who want to showcase skills, but it left me wanting so much more.

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