Daniel Lipscombe


60 games reviewed
69.7 average score
70 median score
71.7% of games recommended
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7 / 10 - Bomb Chicken
Jul 12, 2018

It’s a one-time play, there are no unlocks to grab, no need to hunt down collectibles and the game is better for it. Things are kept simple, stylish and for a lot of the time, funny. It’s worth playing for the puzzles, it’s worth playing for the style and mostly, the animations.

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8 / 10 - Runbow
Jul 9, 2018

Runbow has the potential to be an outstanding game. A few patches here and there will help it along the way and should a community begin to emerge, then online play will be a chaotic joy.

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8 / 10 - Paladins
Jul 5, 2018

Paladins could be amazing, but it’s all a bit too convoluted. As it stands it’s still a great experience, but for casual players who just want a team-based shooter, they may find the list of options a little too long.

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With the addition of the super hard levels which never made it into the PlayStation discs first time around, if you can grit your teeth through those ludicrous flaws, then this is a must own game for the Nintendo system.

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Jun 29, 2018

Seasons makes the Sims more of a simulation and that can't be a bad thing. You could grumble that more items could have been included or other events were added besides festive holidays, but EA has effectively overhauled the personality of your creations in tiny ways while introducing new actions, ways to interact and design ideas for the home. Plus, you can ‘WooHoo' with Santa and surely that will put us on the nice list?

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Jun 27, 2018

Once you’re in a groove, you can spend hours chasing the perfect playthrough, combining items and spells and tackling the dungeons. Handily, the game keeps track of how many runs you’ve attempted, which, when you reach triple digits, is a lovely metric for how addictive the game can be.

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Jun 24, 2018

As a vehicle for story, The Final Station is a tremendous effort which keeps you wondering as you piece together the snippets of story and while the combat and exploration suffices, it doesn’t live up to the narrative the developers deliver.

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6 / 10 - Sling Ming
Jun 18, 2018

The puzzle game soon adds the idea of Ming fighting a boss, even though up to now the enemies have been largely passive – touching them kills Ming, but that’s all. Now you have to move nodes around the areas, while keeping an eye on the boss movement, often dying in order to have a little extra time to move the nodes to a new place on the next go around. It’s baggage the game really doesn’t need and the inclusion of something that relies on precision movement with a clumsy transport system designed primarily for puzzles, is a massive hole in an otherwise clever premise.

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Paper Wars: Cannon Fodder Devastated is little more than a title you’d buy on sale for a couple of pounds, play for five minutes and forget it exists.

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Jun 14, 2018

West of Loathing is a game you pick up for ten minutes and put down four hours later because you were lost in finding the right item or avenging the deaths of a family. Aside from a few tiny flaws here and these, this is a must own game for everyone and one that begs to be played over and again.

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