Graham Stephen


12 games reviewed
68.3 average score
70 median score
25.0% of games recommended
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8 / 10.0 - Yakuza Kiwami
Aug 29, 2017

Yakuza Kiwami follows hot on the heels of the prequal and save for a much more compact narrative nothing is drastically different and that's perfect. Yakuza is still the undisputed king of punching bad people in the face very hard and with more Yakuza games potentially on the horizon, it's never been a better time to flex Kiryu's muscles.

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This is a game with a long, arcing story that takes some awkward, colourful teens through their turbulent teenage years with a fun and vibrant world to explore, charming characters to befriend and a turn-based combat system with a surprising amount of depth once you look beneath the surface.

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As a bit of a fan, I was fascinated by some of the insights in the developer’s commentary, and content like this elevates Duke Nukem 3D: World Tour above being just another remake.

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8 / 10 - hackmud
Oct 11, 2016

Working out the real from the fake, the safe from the damaging is all just part of the game’s mystique, and [hackmud] is almost entirely player driven; nearly everything has been built by other players

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7 / 10 - Soul Axiom
Mar 4, 2016

It's simple, but simplicity can be handled in a classy way and I think that Soul Axiom does a great job with something pretty barebones

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4 / 10 - Monumental
Feb 14, 2016

The actual world of Monumental, thankfully, seems like its one saving grace

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6 / 10 - Punch Club
Jan 22, 2016

Punch Club looks colourful, atmospheric and gorgeous. It's almost like playing an 80's cartoon approximation of Rocky

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8 / 10 - Hard West
Nov 24, 2015

Getting into a fight in Hard West feels more like a subtle, silent standoff, waiting for your enemy to slip up… it definitely nails a kind of silent, nail biting tension that I think is definitely missing in most games

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Oct 30, 2015

Swinging a weapon in this game is about as action packed as watching a plastic bag whisk itself around a car park, and about as floaty too

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Oct 19, 2015

Played at the right time in the evening, you'll get the right mix of dark visuals blending in with the beautiful, contemplative soundtrack that accompanies the game… it makes being a little spider feel like an existential, out-of-body trip

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