Steve Watts
The Legend of Zelda: Majora's Mask 3D is just as much an oddity as it was fourteen years ago. While some aspects of it haven't aged well, Nintendo has made enough smart changes to make this remaster worth a second look for those like me who left the original undone. It's nicely presented, shows some real growth of the seeds planted in Ocarina, and is easily among the most unique games in the franchise.
Top to bottom, Captain Toad: Treasure Tracker is a delightful little treat of a game. It shows a purity of puzzle design that few studios can match, and it wraps it all in a sugary-sweet presentation that only the most jaded could refuse. With a game this good, Captain Toad may just be Nintendo's next breakout star.
LittleBigPlanet 3 makes some serious revisions to the formula, but somehow still feels like it's following a set design pattern.
Halo: The Master Chief Collection has a handful of quirks and legacy issues, but those don't diminish the achievement. It's a stellar collection of some of the best games of the last few generations, with options galore and clever ideas like Playlists to breathe new life into old content. It's a must-have for Halo fans, and may rightly serve as a satisfying introduction for newcomers.
Call of Duty: Advanced Warfare drops its pretense of modern conflict and jumps into full sci-fi futurism, much to the series' benefit.
Between the show's inventive premise and Platinum's development skill, The Legend of Korra could have been something truly special. That potential makes it all the more disappointing that this game is so aggressively mediocre.
It's the rebellious teenager of the Insomniac library. It doesn't always work the way you want it to, and sometimes it's trying entirely too hard, but Sunset Overdrive is ultimately a good kid when you meet it on its own terms.
Middle-Earth: Shadow of Mordor wears its influences on its sleeve, but integrates them so well with its own ideas that it stands up as a unique achievement on its own.
The Marvel fan-service, along with the constant small moments of delight and whimsy, more than make up for a few remaining weak spots.
Destiny, Bungie's ambitious space opera, has vision in spades and is mechanically sound--but it falls short of its lofty goals.
Still, my plucky band of characters, some favorites and some third-rate, had dungeons to conquer through the power of music. Square Enix pushed this concept much further in Curtain Call, which makes this the ideal proof-of-concept for its odd rhythm-RPG marriage. It's too bad that now that the company has shown how well it can work, it's taking a bow.
Professor Layton vs. Ace Attorney comes out with a game that in many ways improves upon both formulas. It may be too bogged down in its own story and look slightly dated, but the pure puzzle mechanics still work both in and out of the courtroom, and are bolstered by the crossing of ideas. It's more than the sum of its parts, and as a result is a nice treat.
Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.
Valiant Hearts may get repetitive at times, and struggles to find its tone, but I'd be hard-pressed to name a game that better explores the complexities of war. In the end, we're reminded that lives are valuable regardless of their banner. It's rare to see a video game explore conflict with such nuance, and this one deserves commendation for that.
It's a distinctly average experience, but it has enough going for it that I'm glad I was able to conquer the bugs and see it through.
Super T.I.M.E. Force's writing can be obnoxious, but the strength of the gameplay conceit carries it through. Making death less punitive puts a unique spin on a staid genre. Using these tools to solve the combat scenarios is a blast, and worth suffering through some of the silliness and frustration.
Bastion certainly wasn't a fluke. Transistor cements Supergiant Games as one of the sharpest, most stylish, and unique small developers. Though some of its flourishes aren't quite as fresh the second time around, Transistor speaks with a unique creative identity, mostly successfully refreshes solid RPG mechanics, and tells a poignant story worth experiencing.
Mario Kart 8 shows a playful spirit, refinement, and attention to detail that has been missing in the last few entries.
NES Remix 2 has a better selection of games than the first Remix, but it still feels like half of a larger whole.
Infamous: Second Son takes the series to the new console generation, but the ambitious power-stealing concept hews too close to previous games.