Chris "Atom" DeAngelus
Life is Strange: Double Exposure feels like the definition of an unnecessary sequel. It doesn't feel like a natural continuation of Life is Strange, and in many ways, it is kind of a step backward for the characters. At the same time, it doesn't have enough of its own voice and ends up feeling weaker than True Colors or Life is Strange 2. It's nice to see Max again, but fans would've been happier if she hadn't shown up again. Taken entirely on its own merits, Double Exposure is a relatively fun little mystery, but it's too bogged down for its own good.
Dragon Age: The Veilguard is and isn't the game I wanted it to be. It's a rollicking fun story where you fight monsters, save lives, and lead your plucky team of adventurers against impossible odds. At the same time, it feels more like Mass Effect than Dragon Age, and since The Veilguard is the climax of a story, it might be difficult for newcomers to hop into. If I set aside my expectations, it's a pretty darn fun action-RPG that stands well on its own.
Romancing SaGa 2: Revenge of the Seven is everything a remake should be. It polishes and shines the strongest elements of the original game while adding just enough modernization and new features to make it feel accessible to a newer audience. Everything from the gameplay to the graphics absolutely sparkles, and it is easy to understand why Romancing SaGa 2 was a cult classic. Only a somewhat thin SNES-style story holds backthe game slightly, and even that is a minor complaint. In a year filled with incredibly strong RPGs, Romancing SaGa 2: Revenge of the Seven might still be one of the best.
The Legend of Zelda: Echoes of Wisdom is a wonderful first (no, CD-i doesn't count) outing for the titular princess. It's at once nostalgic and brand new, combining classic Zelda gameplay with the flexibility and freedom of the modern styles. It's a genuine delight from start to finish, with the only real complaints revolving around the fact that the performance hasn't improved from the last game that was developed on the same game engine. If you're a fan of Zelda, Echoes of Wisdom is a must-play.
Dragon Ball: Sparking Zero is in an easy running for the best Dragon Ball game ever made. The surprisingly in-depth gameplay is combined with a love for the franchise that seems to radiate from every aspect of the game. The combat might end up being a little frustrating for someone who just wants to bash together their favorite characters, but once you've learned how to play, it feels absolutely fantastic, and it's a genuine labor of love that fans will adore.
Metaphor: ReFantazio is fantasy Persona. Familiar mechanics, familiar concepts and familiar design all come together to make something that doesn't escape from the shadow of its predecessor. Almost all of those things are executed extremely well and add creative twists and new ideas to the formula. Even the simple setting change does a lot to keep it feeling fresher. It's a genuinely fun experience, even if it isn't the most distinct one. It isn't Persona 6, but it's a darn good replacement. Every RPG fan should play Metaphor: ReFantazio.
Overall, I think Silent Hill 2 feels more like a side-upgrade than a full upgrade to the original. It's incredibly faithful and respectful while it modernizes large chunks of the game, but some of those modernizations go a tad too far for my taste. Silent Hill 2 is largely successful at what it is trying to do, which is to present a version of the game that is more polished and modern. It doesn't eclipse the original version, but for anyone who didn't grow up playing PS2 games, this is the easiest version of the game to play.
Reynatis breaks the cardinal rule of not reminding players about better games. Everything from the concept to the gameplay feels like a less engaging version of The World Ends with You, and the fact there's an in-game crossover between the two makes it not feel like a coincidence. There's very little that makes Reynatis stand out, and there are quite a few baffling game design choices. I can see players gleaning some fun from it, but only if they've already experienced its better inspirations.
With its aesthetics, tone, and gameplay, The Plucky Squire is a near-perfect game for younger kids, and I'd recommend it without hesitation. Add to that the boatload of charm, and it's very much a title that a parent can enjoy as much as their child does. It lacks the bite of a Zelda game, so if you need your games to be difficult, then this likely isn't for you. However, if you're just looking for the video game version of reading a charming storybook, then The Plucky Squire knocks it out of the park.
Dead Rising Deluxe Remaster is easily the most accessible and enjoyable version of the game to date. It retains the same basic feel but adds an extra layer of polish to everything. The game's still as wacky and enjoyable as it ever was, but with less frustration and annoyance. There are a couple of areas that perhaps went a bit too far, but by and large, the development team has just created a more fun version of the original. If you're a fan of Dead Rising or want to smash some zombies, Capcom's other zombie franchise has you covered.
Overall, Castlevania Dominus Collection is a fantastic collection of Castlevania games. The three DS titles alone are some of the best Metroidvania action to ever exist, and having them all in one convenient package is worth it. Some minor complaints aside, they are perfectly good ports of all three games. The arcade titles are less of a draw but a nice bonus. If you're a fan of Metroidvania titles, Castlevania, or blowing up vampires with cool powers, Castlevania Dominus Collection is one of the best purchases you can make.
The highest praise I can give Astro Bot is that it genuinely feels like PlayStation has its own Mario now. The gameplay, creativity and charm are competing with Nintendo's powerhouse with wonderful level design and engaging gameplay from start to finish. Only the relatively short runtime is a potential negative, and even that feels like a minor complaint. If you're a longtime PlayStation fan looking for a rush of nostalgia, a parent looking for a good game for their kids, or you just want a darn fun platformer, Astro Bot is a must-play.
Gundam Breaker 4 is a game for fans of the franchise, and it's a darn good one. It even eclipses Gundam Breaker 3 in terms of customization options and the sheer fun that it offers. It's definitely a huge step up from New Gundam Breaker. It's a "create your own digital Gunpla" game first and a beat-'em-up second, but it's difficult to deny the fun of creating the most absurd mech you can and then using it to beat the living crud out of swarms of bad guys. If you like Gundam, Gundam Breaker 4 is probably the best available title for English-speaking audiences.
Visions of Mana is extremely close to greatness. The core combat system is a lot of fun, and I'd adore seeing it come back in a more polished form in a future game. The graphics tend to look amazing, and it captures the tone and feel of a Mana title well. A lackluster main plot and a seriously rushed second half tend to drag down the experience, and some of the technical hitches are disruptive. Despite this, I'd argue that Visions of Mana is probably one of the best titles in the franchise and should be a fun time for Mana fans.
Overall, Star Wars: Outlaws delivers pretty much exactly what it promised. Players have the chance to take on the role of a smuggler to blast, sneak and fast-talk their way through the Star Wars universe. It does an excellent job of capturing the tone and feel of the franchise, and it feels like a Star Wars game should. It has its flaws and imperfections, but if you're looking for the chance to zoom around blasting TIE Fighters and outwitting the Hutts, it's exactly what you'd want.
Bakeru is a cute, fun, instantly accessible game for kids of all ages - and maybe even some adults. It doesn't reinvent the genre, but it's a pleasantly comfortable platformer that provides the sort of pleasant experience you'd expect from a developer named Good-Feel. The only things potentially holding back the title are that it's a bit simple and basic for older gamers, and there's some occasionally poor performance. If you're a parent looking for a safe and comfy game for your kids, Bakeru is a great choice.
Steamworld Heist 2 is a full-on sequel to the first title. Overall, it's better in every way that matters: more weapons, more skills, more enemy types, more gameplay, and a lot of adjustments that make the game more fun to play. Only the new world map feels more like a lateral move than an actual upgrade, but it doesn't get in the way of the quality of the rest of the game. Steamworld's streak of excellent titles continues, and it makes me excited to see what the development team comes up with next.
Zero Division is a game with a good amount of potential, but it still needs a few passes to get smoothed out. The core gameplay is fun and engaging, but some balance issues and bugs keep it from reaching its full potential. It's difficult to recommend right now, but it's the definition of a game to check out once it's had a little more time to bake. Despite my complaints, I am genuinely looking forward to returning and trying Zero Division again once it's more stable.
Kunitsu-Gami: Path of the Goddess is a delightful surprise from Capcom. It's not a big-budget blockbuster or the obvious start to a franchise, but this unusual stand-alone game really feels like something creative and special. The core gameplay loop is plenty of fun, and the graphics are a testament to strong art design. Indeed, the only real complaints I can find are a few lackluster boss fights. It's a game that hearkens back to the days of titles like Okami - and not just in visual appearance. Kunitsu-Gami is absolutely worth a look if you're a fan of Capcom's unconventional titles.
In terms of story and characters, The Legend of Heroes: Trails Through Daybreak is probably the strongest entry the franchise has had in a long while. It fixes a lot of long-running issues and manages to be self-contained and capable of standing on its own merits. The new combat system has potential but ends up feeling a tad one-note, and it's the only thing that isn't a full improvement over Reverie. On top of that, it's probably the best starting point for new players that doesn't require going back and starting with Trails in the Sky. If you're interested in the franchise, Trails Through Daybreak is a great place to start.