Worth Playing
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Like the first game, Nairi: Rising Tide proves to be a point-and-click adventure game full of charm. The art style and humor do a good job of contrasting with the more serious parts of the story. The puzzles can be real brain teasers, and while the hint system is cute, the ability to skip the puzzle dungeons ensures that frustrating moments remain few and far between. It's a good adventure game overall, but here's hoping that the next entry in what's supposed to be a four-part game doesn't take another six years to develop.
Unlike the actual figures, your enjoyment of Funko Fusion isn't just going depend on whether you like the franchises or characters that made the cut. You have to be a fan of the constant backtracking and revisiting of worlds needed to unlock the better secrets. You need to be forgiving of some of the faults in the combat system. You also have to be fine with this being a strictly single-player game and patient enough to wait for the complete online-only multiplayer experience to be available. If you are, then you'll have fun with the game. Otherwise, you might want to wait to see if patches smooth out some of the existing issues.
Mario & Luigi: Brothership falls into that odd zone of being fine but not exceptional. I think it's comfortably the third best Mario & Luigi game, but it's a distant third and a far cry from the franchise's heights. I had a lot of fun, and I don't regret playing it, but it lacks that certain special something that made the first and third games in the franchise really shine. It's still a fun RPG adventure with some fantastic combat, but it's the weakest of all the Mario RPGs released this year.
Warhammer 40,000: Space Marine 2 is an absolutely worthy sequel to the original game from Relic Entertainment. From the story to the combat system, the developers have done a good job of bringing over the strong elements of the first game and adding large hordes of enemies. The campaign's length feels good, and while the PvP aspect of the multiplayer will tickle the nostalgia bone, it is the PvE section of the multiplayer component and constant support that will keep the game installed on machines. Space Marine 2 is a great addition for anyone who's a fan of action games. Here's hoping that any potential sequel doesn't take another 13 years.
Taiko no Tatsujin: Rhythm Festival is a very good game with a solid PC port. The base mechanics are classic, and they still work well, just like they did before. The song list is meaty enough, but the presence of both DLC and a Song Pass gives everyone the chance to expand their song library. While the drums give you the more authentic experience, the PC's natural ability to use a wider variety of control methods allows for the game to be more entertaining, if only to see what other odd peripherals people will use to play the game. Provided you're not averse to the lack of Western songs, you'll have a fun time with this game.
Players are going to have mixed feelings about the Until Dawn remake. The story remains as cheesy as ever, while the characters and performances elevate the experience. The changes are mostly good, with the better camera and touched-up graphics winning out over the changing of the soundtrack. However, the game really needed more time to polish out the bugs, especially since there's still plenty of time to get things before the movie hits. It's still a good title, but it could've been so much better if it weren't for the technical issues.
Dragon Quest III: HD-2D Remake is a charming and well-made update of one of the most classic RPGs of all time. It doesn't reinvent the mold and is too safe for its own measure, but at the same time, it's easily the most accessible and fun version of the game to date. You'll need to have some tolerance for dated design choices, but if you've ever wondered why people love the classic Dragon Quest so much, this is the game to play.
A Quiet Place: The Road Ahead is a decent horror experience. The story is fine if you're a fan of the situation instead of the characters that don't give you much material to sympathize with them. The gameplay is authentic to the movies, but it can also feel ridiculous with the amount of debris that you need to be aware of. The game nails the tension necessary for a horror game, but it is also laid on so thick that it can feel tiring if you're playing in long sessions. In the end, while it could've been a tighter experience, it is still a game worth checking out if you're a fan of horror games where you can forgive some questionable game design decisions.
Parcel Corps is loads of fun in short bursts. It's one of those games that you can play in between other big titles as a palette cleanser. You have to be able to overcome a few things like the unorthodox control scheme to get the most out of it, and if you can get the game for cheap, it's worth a look.
Even after 14 years, Red Dead Redemption remains a good example of how to do a proper Western in video game form. The main adventure is more focused than the sequel due to the relatively smaller cast and scope of your travels, but there are also plenty of side-quests that make it worthwhile to divert from the main questline. Undead Nightmare remains one of the better zombie games out there, and it still feels distinct after all these years. You just wish that there was more work done to the graphics outside of adding HDR and upping the brightness, especially since they're charging $50 for a 14-year-old port. The game is still worth adding to your library, but you might want to wait for a very good discount.
The decision to pick up Horizon: Zero Dawn Remastered is completely dependent on your status with the original PS4 title. If you've never played the first game and like open-world adventure games, then this is definitely worth getting. From the story to the action to the decidedly different postapocalyptic setting, the game delivers a good time from beginning to end, even when factoring the expansion pack into the mix. Those people can look at the score and rate it higher. If you've played and beaten the game, then things get more complicated. For $10, the upgrade gets you much richer-looking environments and some better graphics during some of the cut scenes while also introducing some minor issues. Proper DualSense support is also thrown in for good measure, and if you're big on those things, then the price for the upgrade makes it worthwhile. However, for those who aren't so big on aesthetics and were fine with the original controls, you're best waiting a bit for LEGO Horizon Adventures to drop to get a completely different experience in this world.
In the end, Teenage Mutant Ninja Turtles: Splintered Fate takes the familiarity of Hades and gives it a more familiar skin. The gameplay differences between the brothers provides an incentive to try all four characters instead of sticking to a favorite. The slightly lower difficulty means that upgrading your crew is faster than expected. Considering the large number of roguelikes on the PC, multiplayer - even though it's imperfect - gives this title a leg up on the competition.
Metal Slug Tactics is an excellent adaptation of the franchise to an entirely new genre. It doesn't play anything like the older Metal Slug games, but in some ways, it still does. It's fast paced, engaging, and frequently funny and clever. The core mechanics are instantly engaging and a genuine delight to experience. Perhaps the only real complaint I can think of is that the roguelike style might not be for everyone, but even that is true to the style of the original arcade games. Both fans of the franchise and those who can't tell a Metal Slug from a Metal Gear will find a lot to like in Tactics.
If you can get past the jankiness, Slitterhead has a certain quality that makes it oddly compelling. Everything from the plot to the gameplay and the graphics is a strange combination of insanely dated and bizarrely structured. It's a bizarre, shambling mess of a game that has a flavor all its own, but it never quite manages to come together into something cohesive.
Shadows of the Damned: Hella Remastered is just as offbeat and captivating as it was when it originally came out 13 years ago. The story works partially because of how it isn't afraid to be funny and gross, and the lack of malice sells the game, even if the humor doesn't strike a chord for some people. The gameplay is fine enough that the rough edges can be ignored at times. It sounds just as good as before and looks much better, but one can't help wishing that more care had been taken to create something more than a barebones port of the original.
Life is Strange: Double Exposure feels like the definition of an unnecessary sequel. It doesn't feel like a natural continuation of Life is Strange, and in many ways, it is kind of a step backward for the characters. At the same time, it doesn't have enough of its own voice and ends up feeling weaker than True Colors or Life is Strange 2. It's nice to see Max again, but fans would've been happier if she hadn't shown up again. Taken entirely on its own merits, Double Exposure is a relatively fun little mystery, but it's too bogged down for its own good.
Dragon Age: The Veilguard is and isn't the game I wanted it to be. It's a rollicking fun story where you fight monsters, save lives, and lead your plucky team of adventurers against impossible odds. At the same time, it feels more like Mass Effect than Dragon Age, and since The Veilguard is the climax of a story, it might be difficult for newcomers to hop into. If I set aside my expectations, it's a pretty darn fun action-RPG that stands well on its own.
Like its predecessors, The Smurfs: Dreams is a pleasant surprise. The gameplay takes the more recent platforming template and ensures it feels solid while also adding in a few twists to spice things up. There's a nice balance between being easy and having some challenge. The presentation complements this by being pleasing all around. Provided that the big traversal bug gets fixed, you're looking at a game that is well worth checking out - even for platforming fans that aren't even fans of The Smurfs.
Romancing SaGa 2: Revenge of the Seven is everything a remake should be. It polishes and shines the strongest elements of the original game while adding just enough modernization and new features to make it feel accessible to a newer audience. Everything from the gameplay to the graphics absolutely sparkles, and it is easy to understand why Romancing SaGa 2 was a cult classic. Only a somewhat thin SNES-style story holds backthe game slightly, and even that is a minor complaint. In a year filled with incredibly strong RPGs, Romancing SaGa 2: Revenge of the Seven might still be one of the best.
In the end, Kong: Survivor Instinct is a pleasant surprise when compared to the rest of the Kong-related games up to this point. The story isn't that great, but it has enough of a hook to keep players going. The platforming can be quirky, especially during the big chase sequences, but it works fine most of the time to provide some fun sections. The same can be said of the combat, which has flaws but also gives players the chance to take care of enemies in a few fun ways. The adventure isn't too long, but it is satisfying enough once the end credits roll. It isn't a sleeper hit, but it isn't a bad experience to go through for a day or two.