Chris "Atom" DeAngelus
Much like Bravely Default, Fantasian: Neo Dimension is functionally a Final Fantasy title that doesn't bear the Final Fantasy name. It has a very similar tone and atmosphere to the older SNES titles in the franchise, but it has enough modern elements to stand on its own merits. The story can sometimes be simplistic in a very charming way. The game's only flaws are a difficulty level that might be a touch too high for some and the lingering remnants of its mobile release heritage. If you're a fan of older Final Fantasy games, you owe it to yourself to try Fantasian.
Master Detective Archives: Rain Code+ is a neat approach at taking Danganronpa's core concept and taking it outside of the Battle Royal Death Game world. There are a lot of extremely strong concepts, and when they come together well, it's easy to see how this could've eclipsed even its ancestor. Unfortunately, things are a tad too muddled, too simple, and too divorced from one another to be a cohesive whole. If you're a fan of the Danganronpa titles, then it's worth a shot. Otherwise, I'd recommend starting with one of those before Rain Code.
Fairy Tail 2 seems like a perfectly lovely RPG for fans of the franchise. It doesn't break any molds, and it leans heavily on fan service, but if all you want is a chance to play an RPG with your favorite cast members, it does the job. The over-the-top combat styling keeps things interesting in what would otherwise be a generic button-mashing experience, and there are enough RPG mechanics to provide the satisfaction of tricking out your favorite characters. It's not a game for people who are unfamiliar with the series, but Fairy Tail fans will be quite delighted by the experience.
The Legacy of Kain: Soul Reaver 1&2 Remastered is a lovely collection of two classic titles that allows them to shine. There's still roughness that comes from age, but the areas of the game that shined the most, including its atmosphere, script and voice acting, remain as excellent as ever. Most of the adjustments to the two games make the rougher parts more palatable to modern gamers. You still need to have some patience for the PS1-era of action/adventure games, but if you do, it's well worth it to see one of the greatest cult classics in video game history.
Clock Tower: Rewind is a deeply interesting curiosity. It's one of the origins of the horror games that would lead to Resident Evils and Silent Hills, and it's an early attempt to convey the idea of a weak and helpless protagonist facing a stalking evil. It all happened on the SNES. It's an incredibly noteworthy experience if you're invested in the history of game genres, and it's wonderful to have it available with an official translation. However, as a game, it hasn't aged particularly well, and you need a good amount of patience to put up with its foibles to see its strengths.
Slay the Princess: The Pristine Cut is a masterpiece from start to finish. Every element of the game fires on all cylinders, and it's a great example of how even something as simple as a choose-your-own-adventure story can be elevated by being part of an interactive multimedia medium. The writing, voice acting, artwork and general tone all create something memorable, distinctive and interesting. If that sounds like a game you're interested in, then try out Slay the Princess: The Pristine Cut.
Mario & Luigi: Brothership falls into that odd zone of being fine but not exceptional. I think it's comfortably the third best Mario & Luigi game, but it's a distant third and a far cry from the franchise's heights. I had a lot of fun, and I don't regret playing it, but it lacks that certain special something that made the first and third games in the franchise really shine. It's still a fun RPG adventure with some fantastic combat, but it's the weakest of all the Mario RPGs released this year.
Dragon Quest III: HD-2D Remake is a charming and well-made update of one of the most classic RPGs of all time. It doesn't reinvent the mold and is too safe for its own measure, but at the same time, it's easily the most accessible and fun version of the game to date. You'll need to have some tolerance for dated design choices, but if you've ever wondered why people love the classic Dragon Quest so much, this is the game to play.
Metal Slug Tactics is an excellent adaptation of the franchise to an entirely new genre. It doesn't play anything like the older Metal Slug games, but in some ways, it still does. It's fast paced, engaging, and frequently funny and clever. The core mechanics are instantly engaging and a genuine delight to experience. Perhaps the only real complaint I can think of is that the roguelike style might not be for everyone, but even that is true to the style of the original arcade games. Both fans of the franchise and those who can't tell a Metal Slug from a Metal Gear will find a lot to like in Tactics.
If you can get past the jankiness, Slitterhead has a certain quality that makes it oddly compelling. Everything from the plot to the gameplay and the graphics is a strange combination of insanely dated and bizarrely structured. It's a bizarre, shambling mess of a game that has a flavor all its own, but it never quite manages to come together into something cohesive.
Life is Strange: Double Exposure feels like the definition of an unnecessary sequel. It doesn't feel like a natural continuation of Life is Strange, and in many ways, it is kind of a step backward for the characters. At the same time, it doesn't have enough of its own voice and ends up feeling weaker than True Colors or Life is Strange 2. It's nice to see Max again, but fans would've been happier if she hadn't shown up again. Taken entirely on its own merits, Double Exposure is a relatively fun little mystery, but it's too bogged down for its own good.
Dragon Age: The Veilguard is and isn't the game I wanted it to be. It's a rollicking fun story where you fight monsters, save lives, and lead your plucky team of adventurers against impossible odds. At the same time, it feels more like Mass Effect than Dragon Age, and since The Veilguard is the climax of a story, it might be difficult for newcomers to hop into. If I set aside my expectations, it's a pretty darn fun action-RPG that stands well on its own.
Romancing SaGa 2: Revenge of the Seven is everything a remake should be. It polishes and shines the strongest elements of the original game while adding just enough modernization and new features to make it feel accessible to a newer audience. Everything from the gameplay to the graphics absolutely sparkles, and it is easy to understand why Romancing SaGa 2 was a cult classic. Only a somewhat thin SNES-style story holds backthe game slightly, and even that is a minor complaint. In a year filled with incredibly strong RPGs, Romancing SaGa 2: Revenge of the Seven might still be one of the best.
Sonic X Shadow Generations is a delightful experience for any Sonic fan. Not only has the original Generations aged surprisingly well, but the new Shadow segment of the story contains just as much love for the parts of the franchise that came after the original release. The gameplay is quick, fun and accessible, and there's so much love for Sega's mascot and his dark counterpart that it's immensely enjoyable, no matter how many times it reminds me of Sonic 2006. It does the one thing I never imagined could happen: It really makes me want a new Shadow the Hedgehog game.
The Legend of Zelda: Echoes of Wisdom is a wonderful first (no, CD-i doesn't count) outing for the titular princess. It's at once nostalgic and brand new, combining classic Zelda gameplay with the flexibility and freedom of the modern styles. It's a genuine delight from start to finish, with the only real complaints revolving around the fact that the performance hasn't improved from the last game that was developed on the same game engine. If you're a fan of Zelda, Echoes of Wisdom is a must-play.
Dragon Ball: Sparking Zero is in an easy running for the best Dragon Ball game ever made. The surprisingly in-depth gameplay is combined with a love for the franchise that seems to radiate from every aspect of the game. The combat might end up being a little frustrating for someone who just wants to bash together their favorite characters, but once you've learned how to play, it feels absolutely fantastic, and it's a genuine labor of love that fans will adore.
Metaphor: ReFantazio is fantasy Persona. Familiar mechanics, familiar concepts and familiar design all come together to make something that doesn't escape from the shadow of its predecessor. Almost all of those things are executed extremely well and add creative twists and new ideas to the formula. Even the simple setting change does a lot to keep it feeling fresher. It's a genuinely fun experience, even if it isn't the most distinct one. It isn't Persona 6, but it's a darn good replacement. Every RPG fan should play Metaphor: ReFantazio.
Overall, I think Silent Hill 2 feels more like a side-upgrade than a full upgrade to the original. It's incredibly faithful and respectful while it modernizes large chunks of the game, but some of those modernizations go a tad too far for my taste. Silent Hill 2 is largely successful at what it is trying to do, which is to present a version of the game that is more polished and modern. It doesn't eclipse the original version, but for anyone who didn't grow up playing PS2 games, this is the easiest version of the game to play.
Reynatis breaks the cardinal rule of not reminding players about better games. Everything from the concept to the gameplay feels like a less engaging version of The World Ends with You, and the fact there's an in-game crossover between the two makes it not feel like a coincidence. There's very little that makes Reynatis stand out, and there are quite a few baffling game design choices. I can see players gleaning some fun from it, but only if they've already experienced its better inspirations.
With its aesthetics, tone, and gameplay, The Plucky Squire is a near-perfect game for younger kids, and I'd recommend it without hesitation. Add to that the boatload of charm, and it's very much a title that a parent can enjoy as much as their child does. It lacks the bite of a Zelda game, so if you need your games to be difficult, then this likely isn't for you. However, if you're just looking for the video game version of reading a charming storybook, then The Plucky Squire knocks it out of the park.