Sam Quirke
2Dark is a mildly interesting stealth-horror fusion sadly dragged down by some bizarre narrative and visual decisions. It struggles to find a genre to call home, vacillating between a casual point-and-click adventure, a classic survival horror and a tactical stealth puzzler.
Ghost Blade HD is exactly what it appears to be: a bullet hell shmup emulating the pinnacle of the genre in the mid-nineties.
Spheroids is the latest riff in the history of bubble-popping platformers that started with Pang in the late eighties. The central concept is as mindlessly addictive as ever, while the audiovisual update is pleasing to the eyes and ears. Unfortunately the game is let down by being too short and too easy, while some unnecessary platforming gimmicks frustrate more often than they entertain.
If you need another retro-inspired battle arena in your life and you have friends on hand to play locally, you'll enjoy your time here. Unfortunately, for single players looking for an engaging experience, Towerfall misses its target by a wide margin.
While the game sorely lacks a decent story to match its competitors, METRICO+ is still a decent puzzle platformer at its core. Fans of Braid will feel at home with its complexity and innovation, often requiring a similar level of spatial awareness and movement conservation to get through a stage. It manages to balance on the fine line between being too simple and too difficult, only occasionally driving players to frustration due to a lack of contextual instructions.
This poor excuse for a dungeon crawler doesn't even have enough entertainment value to fall into the "so bad it's good" category. It's a masterclass in lazy design, from the abominable graphics and abysmal soundtrack through to the gameplay that is laughably unbalanced in your favour. Bugs and frame-rate drops are the final nails in the coffin. Score hunters will find an easy 1000G here, but it'll be precious hours of your life that you can't get back. Do the decent thing and let this one slither back to the crypt from whence it came.
It’s an ambitious passion project that I wish I could love, but Steep's reach ultimately exceeds its grasp.
You'll only occasionally feel like luck is involved and your reward for a skilful shot is some satisfying sound effects and rag-doll physics. Ultimately, it's an average mobile port and an easy completion. It would pass the time adequately enough while downloading the latest patch to your AAA title of choice. Beyond that, it's unlikely to hold your attention for long.
Furi is a frantic boss-rush of punishing difficulty and it certainly lives up to its name. I was left trembling with anger and adrenaline on more than one occasion. None of your defeats feel unfair, however, ensuring that you are tempted to come back and try again. A brilliant soundtrack and unique character design make repeated thrashings a little easier to take, while those who are born to dominate this kind of game can still find challenges in a harder mode, achieving S-ranks and beating the developers' own completion times.