Sam Quirke
Dangerous Driving aims to be a clone of a classic yet sorely outdated driving franchise, and it succeeds in that mission to an extent. PS2-era design methodology is present throughout, and adrenaline thrills take centre stage over fluid design, creativity or accessibility.
Shadowgate is very easy to recommend to fans of the original game or of the early days of point-and-click in general. For modern genre enthusiasts, it may be a tougher sell thanks to basic presentation and lots of opportunities to get a game over. Regardless, this is the best updated version of a thirty year old game that one could hope for, and it should leave nostalgic adventure gamers hopeful for more classic revivals in the same vein.
Despite its name, Layers of Fear 2's main problem is that there isn't anything going on under the surface
Ultimately, this pack can make a player's city look the part of a modern capital trying to tread a difficult ethical line between industry and eco-friendly practices; it's just a shame that there isn't more of a progression and reward incentive for all players to properly interact with it.
Players will probably find themselves rattling through the game just to see things through, and might even get a kick out of tweaking some outcomes – but the first Dark Pictures tale is unlikely to linger in the memory for long.
Plants vs Zombies: Battle for Neighborville isn’t a huge evolution for the series — but it is mostly an improvement, and appropriately prepared for the persistent multiplayer culture we find ourselves in.
Nostalgia can only take you so far. This repackaging of two classic 90s Disney tie-ins should feel wonderful, but thanks to lacklustre additional features and frankly, some rose-tinted memories, Aladdin and Lion King both come off as shallower, meaner than their original players may remember
For a game featuring lifeless wooden blocks and figures on a big white void of a background, Tracks is a strangely heart-warming game – if you even want to call it a game.
There's some significant problems, for sure – especially in level design and signposting – but we're confident that the developers could easily evolve beyond these hiccups in the future. The Star Wars gaming universe is in pretty safe hands with Respawn – provided EA keep giving the studio enough opportunities.