Pedro del Pozo
A real indie gem inspired by the best survival horror classics.
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A new gem has appeared in the next-gen. Requiem is bigger and better than Innocence, even with a more mature narrative. And probably has the most realistic graphics ever seen on a console. A 2022 essential.
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It's ROCKS!!! Metal: hellsinger is the perfect "heavy metal" FPS. It's like a music disc with a free game inside.
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One of the best games of 2021 for PS5… is easily one of the best for Xbox in 2022. Outstanding work of Arkane Studios.
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The automatas of the French Revolution surprise with a souls-like above expectations
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Sam Barlow's latest title is fascinating, curious and much darker than it seems
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Hot Wheels is just another excuse to prove the excellence of Forza Horizon 5. More hours, more content and more fun for everyone
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Madison offers one of the most effective horror experiences in recent years
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Dolmen is a good game and has fun without any doubt, but it does not raise passions like the «souls-like» that it is.
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It's not the best remake in the world, but at least it still respects the fun of the original.
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Chernobylite manages to overwhelm us with its next-gen improvements, which amplify its magnificent setting
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Shadow Warrior 3 for my taste is definitely a step backwards for the franchise. As a title it is a remarkable game, with great graphics, very worked physics, well-designed enemies and frantic action. My problem is that the similarities to either of the last two DOOM are directly excessive. And of course, the problem with comparing it to the king of shooters is that you always lose.
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The truth is that if you enjoyed the original, it is highly recommended to try Project Hel, because you will do it in the same way. And in my opinion, an expansion is an excellent excuse for those who want to return to their next-gen version, with Ray Tracing, 60 fps and an incredible artistic section.
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We do not tremble the pulse to say that without a doubt The Witch Queen is the best expansion that has ever come to Destiny. However, it is also fair to say that this is only the culmination of what Bungie has been sowing. Many of its possibilities have been forged during these last years, since the arrival of The Renegades and today we see how Destiny 2 is a title for any type of player. Even that thought that they want to charge us again as if it were a whole game, has completely vanished, because this expansion is almost a gift if we translate it into the hours of play that it is able to provide.
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The real fun of Assetto Corsa Competizione lies in the pure simulation, in cutting half a second to a track that we already had mastered, in finding the balance between speed and sanity, in seeking perfection by setting our best time. On console, it is practically a terrain that dominates this franchise alone, not so on PC, where community giants like rFactor coexist with it. Even better reason to stand out with this quality proposal (finally also technically) in which realism is everything.
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A good job from the good folks at Eclipse Games, who like everything in this life, has some ups and downs. And just today my son asked me to remove the last Hot Wheels Unleashed to put Super Toy Cars Offroad and I smiled. There is always room for these titles in any house.
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Shadow Man is an excellent remaster, a cult game that deserves its place, but that needs a special effort in its progression and to go over its old age to complete it. Of course, once you filter that in your head, it is a real vice.
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In short, a simple title in its staging, complex to master, but very accessible and fun for any type of player.
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I declare myself a fan of Serious Sam. I always have been, and not secretly. Croteam has always had in its hands a product that is based on the purest fun that an FPS can offer, shoot your enemies and enjoy it in the best way. And again, they're still exceptional for it. This fourth installment is a dream come true for many, but it could have been much better, because the technical problems with which this console version has arrived, undoubtedly affect the experience. We know that the differences are obvious, but in this stretch of the end of the year where an incredible shooter like Battlefield 2042 is "the worst" of those that have come out in relation to its technical problems, Croteam is not exactly in a good position.
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Perhaps a little more ambition is missing in the whole. And is that although it has very good things and a great aesthetic, it is not comparable to its references or other titles of outstanding manufacture, such as the Ori saga. Marsupilami Hoobadventure stays in a kind of manual conformity. As if the budget did not give for more. And it's really a shame, because with a push putting a couple of more worlds, cinematic or an animated story with the real-time graphics engine and little else, surely we could also talk about one of the best 2.5D platforms of its style.
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