Steven John Dawson
Another solid entry into the F1 franchise for Codemasters. It's nice to see them expanding the game to represent how drivers work their way up into the F1 roster from the F2 feeder series. Being able to build your driver up from (an albeit short) F2 career really lends credence to the story of your driver making their way up through the ranks.
A worthy sequel to the DiRT Rally franchise, that updates, upgrades and uplifts most aspects of the original. Still a few little niggles that could be better, but hopefully the paid content strategy can be converted into ongoing support and updates for the title.
The latest and greatest F1 game for Codemasters roster, with just enough new about it to make it an update from last years. It'll be a hard push to see what they do for 2019, that's for sure, but Codemasters have had a long run with the F1 license, and it doesn't look like they're keen to stop anytime soon.
Awesome little puzzler that'll do well to keep you busy when you want it to, challenging enough that it will give even the most die-hard puzzler's brains a workout, but clever enough to not have you needing to complete the level at a time, so you can put it down and come back to it when the thermal throttling on your brain has returned to normal.
Categorically the best “spiritual successor” to anything I've seen in quite a while. Takes a beloved franchise and brings it smack up to date with features and gameplay elements that fit in the modern landscape of gaming. It isn't diagnosed with a case of microtransaction-itis either. Just clean, sterilised fun.
Great part two in The Fall series, and leaves the door open just enough ready for part three. If Over the Moon continue with the improvements they've made to the next installment, then the trilogy should go down as a true classic of its time.
A proficient sim-racer that brings a lot to the table - both in content and playability. Would have been great to see the base Xbox One version maybe lose a bit of the graphical sparkle in exchange for a 60 FPS lock, but that's more commentary of the power of the Xbox, rather than the game.