A fun, quirky art style? Check. Enjoyable mechanics and satisfying animations? Check. Four-player co-op? Check. It's difficult to give the game an especially high score, no matter how much I enjoyed it, but rest assured that if you're looking for a small title to fill some time with friends - or you're a fan of the genre as a whole - then it's well worth a look.
I've had a lot of fun playing Evolve; it's well-balanced, satisfying and wonderfully tense at times. Some elements of the game don't quite match up to the core concept, the maps and the progression system in particular, but it's not enough to hinder the appeal. I hate myself for saying it, but I can see why Turtle Rock has taken the super-DLC route for Evolve. They're going to have a lot of hooked gamers by the end of February, and more than a few that'll be willing to part with yet more cash. That, I think it's safe to say, will be the most important measure of Evolve's success.
Satisfying gameplay mechanics, an often exciting day/night system, perfectly balanced and designed levelling and well-rounded presentation that ties all of these things together nicely. There's a lot to like about Techland's latest; if you're looking for a great zombie survival story then you're better off looking elsewhere. Need a well-crafted open-world filled with fun things to do though and you're unlikely to do much better than Dying Light this half of 2015.
The Eden Games heritage of Ivory Tower shines through in just about every element of the game - including, sadly, the awful story. The social features are also a little underwhelming, and there are much better looking driving games out there. Yet for every stumble, The Crew makes a huge leap. It's so immediate, with very few loading screens, and the fact that you'll probably never race on the same route twice cannot be understated. It's a game changer, and I'm somewhat concerned that I'll never be able to play a normal circuit racer ever again.
It feels stripped back, but not in a 'finely tuned race car' kind of way, but rather 'old banger that's had more than a few collisions' way. It's a significantly worse game than most of those that have preceded it, with some jaw-dropping omissions and rather dull additions. I had hope that once Yuke's gave over the reigns we would see an new age for WWE videogames, but this isn't the new start that I imagined. 2K15 is a serviceable game, and can be great fun at times (the ability to play with friends is what's keeping the score from dipping below five), but it pales in comparison to the older WWE titles, making it almost pointless to upgrade.