The overall sci-fi themes are interesting and might lead somewhere, but without tighter mechanics and a broader set of outcomes, Consortium just sits as a wannabe Mass Effect that doesn't quite understand the difference between a game of Guess Who? and a video game.
Thief is a disappointment. However, laying beyond its shortcomings with movement mechanics, combat and narrative, is a satisfying core of theft and stealth that can, at times, still have you feeling like a master thief. If you're looking for something to waste hours collecting digital trinkets on, and feeling like a total bad ass thief while doing so, then this may be for you. For anyone looking for a story-driven, combat-focused, narrative-based experience you'd be better off looking elsewhere.
Overall Garden Warfare is a game that takes the core strengths of shooters and makes them accessible to all. Its presentation is fantastic and infects the game with charm at every turn. If you're looking for a fun time, PopCap gives it to you in spades. By ratcheting up the fun and lowering the seriousness, Garden Warfare gives its players what everyone wants from a video game: A good time.
Super Motherload feels expertly hand-crafted and exudes more love and care than any AAA game could ever hope to. An inspiration to developers everywhere that balance and understanding of pace can carry even the most simple of games. Besides its small flaws Super Motherload is not only an example of a small game done right but, frankly, a joy to play.
The game is a solid experience for anyone who has enjoyed the series up to now. If you've never tried it then this is the one to jump into. If you've never liked it, this won't convince you. It's more of the same but it's polished and unapologetically good fun.