Dave Irwin
Despite its fantastic combat mechanics and interesting premise for the story though, I feel that JoJo’s Bizarre Adventure: Eyes of Heaven is a bit of a hard sell. The main issue is that the game is somewhat hamstrung by the IP being used. This isn’t to say that JoJo’s Bizarre Adventure is bad, more that the tie-in nature of the game has limited appeal. If you like the manga or anime though, this is a fun time.
Inside is not for those looking for hours of fun, opting instead to channel the ‘games as art’ mentality that has been debated into the dirt. It’s a game that people will be trying to figure out the meaning to for months to come. Should the limited content and depressing setting not put you off, this is one piece of avant-garde gaming that’s definitely worth experiencing for yourself.
I was never engrossed, enticed, or even entangled in The Technomancer’s web of dystopian dreams. It’s competently made – there’s been far worse games reviewed on TSA recently – but what felt mildly interesting in trailers turned out to be perhaps the most boring science fiction adventure I’ve ever played. Make of that what you will.
If you Kickstarted this game, you'll likely be fairly satisfied with how Mighty No. 9 turned out. However, it's far from ground breaking in terms of its visual style, has some rather rage inducing sections of the level design, and the dash is imprecise. That said, the majority of the game is fairly fun to play and it certainly captures the spirit of Kenji Inafune's Mega Man franchise, it just lacks a certain amount of polish.
Guilty Gear XRD Revelator feels more like an expansion than a legitimate sequel, but this isn't a bad thing, as the fighting is still highly engaging and the numerous teaching materials allow newer players to get up to speed nicely. No English dub after Sign's decent dub is a bit of a black mark, but if you're not bothered by fighters in an anime style, Guilty Gear XRD Revelator is the best of the bunch.
The fact of the matter is: Anima: Gate of Memories just isn’t fun. It’s not that the puzzles themselves are bad, nor that the lack of handholding is a huge deterrent in itself. Yet, the game gives very little feedback as to where to go, features mediocre combat and poor visual presentation to boot, whilst featuring some of the most hackneyed narrative and voice acting of recent years.
Honestly, Hard Reset Redux is an easy game to recommend for those wanting a little more of what made Doom such a success last month. Fast-paced shooting, combined with some great visual design and a few upgrades to keep your arsenal fresh. If you’ve not played Hard Reset before, Hard Redux is well worth the price of admission.
Given how much I was hyped for the game, Teenage Mutant Ninja Turtles: Mutants in Manhattan is a bitter disappointment, meeting only some of the expectations I had and feeling like it was heavily rushed through development to meet a deadline. It’s not Platinum’s worst by any means, as it certainly looks and sounds the part, but the combat and level structure leave a lot to be desired. This is a classic case of a game that is more of a cowa-bummer.
Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.
Far Harbor was definitely going to be the best out of the three, but it certainly exceeded my expectations for this first tranche of DLC.
Doom is a truly spectacular bit of ultraviolence, but it's deceptively smart in how it goes about it. It knows that all you want to do is blow stuff up in increasingly more brutal ways, leading to a single player that is probably the best FPS campaign since Wolfenstein: The New Order. While multiplayer is almost a damp squib, Snapmap allows for those with creative minds to unleash their creativity with an easy-to-learn map editor. To describe Doom in two words: Bloody brilliant!
It's tough to actually decide where I stand on Battleborn. One the one hand I can see that it's a competently made game with plenty of charm in its varied roster and one fresh gameplay mode that I would happily play again. Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.
While it does not usurp the Pokémon franchise in any way, shape, or form, Yo-Kai Watch is a viable alternative for those who can get past some of the inconsistent design choices. It's easy to understand why kids in Japan have been drawn to the franchise and while the game feels like it's on autopilot a lot of the time, there is enough complexity here to keep you from getting bored. Younger gamers in particular are likely to find the most enjoyment in Yo-Kai Watch.
Dark Souls III offers more of the same intensely difficult combat, ambiguous overarching story, and some striking locales and bosses in the franchises' history. The only real objective criticism on the PS4 version is that the combat doesn't feel responsive enough thanks to the 30FPS cap and frame drops. Dying in Dark Souls III is part of the territory and if that doesn't faze you, then this is an easy recommendation for those with the patience of a saint.
Nights of Azure feels like a guilty pleasure, but it's the gameplay that's the star here. The boring story is filled with forgettable, two dimensional characters, and while there is passion between the main characters, it feels forced rather than natural. The gameplay isn't ground-breaking either, but it is at least competent at delivering a mindless hack 'n' slash that is fun to play and worth a look.
While nowhere near as ambitious an undertaking as Grim Fandango Remastered, there is obviously a lot of love and care that has gone into Day of the Tentacle Remastered. There are most certainly still the same old gameplay warts that came from that era of gaming that don’t really translate well and some minor rough edges to the remaster, but it’s well preserved and the updates to presentation are marvellous. This is definitely a revamped classic worth a look.
Bravely Second is a sequel that is bursting in flavour. It features a world with so much depth, a story which twists and turns in meaningful ways, and clever tweaks to the combat that make the turn-based battles fun. Some sections drag on a little bit and a mild amount of dialogue tries to spoil the broth, but this adventure has had me hooked from beginning to end.
Even as a person whose grasp of fighting games is nowhere near top-tier standard, Street Fighter V is the most fun I've had in a fighting game in years. It's a bold choice by Capcom to make this an expanding platform rather than a simpler game release, and it means that while it's light on content, you have to appraise its stability, core combat and look to its true form in the future. Based on the strangth of the gameplay and performance, Street Fighter V is a sublime fighting game and shows that this old dog still has some new tricks.
XCOM 2 somehow manages to improve upon the 2012 series reboot in almost every single way; from the way that the concealment ramps up the pacing, to the minor changes to battles and management that both fit the theme wonderfully and make for great gameplay. Aside from a few moments where the impossible happened and a some optimisation issues XCOM 2 suffers from, this is one uprising worth taking part in.
Resident Evil Zero HD isn't exactly the most beloved game in the franchise, yet the high quality of the HD upgrade makes it well worth a look for fans of the series. It still features the main issues that the previous version had, but the detail that's gone into the restoration work is highly commendable and the new Wesker mode is worth unlocking. If only the base game wasn't more inventory management than surviving a zombie outbreak.