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Anima: Gate of Memories

Rating Summary

Based on 21 critic reviews
Weak Man

OpenCritic Rating

56

Top Critic Average

38%

Critics Recommend

Based on 21 critic reviews
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Game Information

Available on:PlayStation 4Jun 3, 2016
Xbox OneJun 3, 2016
PCJun 3, 2016

Developer: Anima Project

Publisher: Badland Games

Genres: Action, RPG

Anima: Gate of Memories is a third person action RPG in which the player must explore a vast world filled with both dangers and wonders. The game is being developed by the same people that wrote the Anima: Beyond Fantasy, role-playing game books, and the Anima: Tactics, miniatures game, who are now working with an experienced team of video game developers. The game is mostly focused on action, but as any good RPG, it will also have infiltration and puzzle content. In addition, while Gate of Memories is story driven, it doesn’t force you to ride along rails from place to place. The idea is to give players freedom to explore a rich world and tackle obstacles in the order they want. These choices, even if you make “wrong decisions” or leave behind story points, will have a big impact on the progression of the game. This way, players can visit many different places and reach very different conclusions at the end depending on their choices.

Where to Buy

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Anima: Gate of Memories Coming in June!

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If you're a fan of Nier and looking to get your fix until the proper sequel is out, it is easy to recommend Anima. RPGs rarely hold my attention but I happily sank my time into this one no problem. There's enough quality content here that it feels like the developer or publisher is selling itself short by setting the price so low, as I would have easily been satisfied with this at double the price. It's even more impressive knowing the game was developed by three people. Just know going in that toward the end, you're going to be frustrated with some boss fights, pending the developers don't tweak them in a future update.

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The fact of the matter is: Anima: Gate of Memories just isn’t fun. It’s not that the puzzles themselves are bad, nor that the lack of handholding is a huge deterrent in itself. Yet, the game gives very little feedback as to where to go, features mediocre combat and poor visual presentation to boot, whilst featuring some of the most hackneyed narrative and voice acting of recent years.

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Anima: Gate of Memories is a solid action/RPG that would have easily slipped under my radar. It is longer than I expected, and continuously spices things up with new enemy types and puzzles throughout. I had a blast with this game, and it surprised me at almost every turn.

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It may sound like i'm being too hard on Anima: Gates of Memories but the truth is I actually enjoyed it quite a bit. After getting used to the camera and the awkward lock-on system I found a lot to enjoy, and the Arcane Tower hides many secrets and additional side quests to expand your playtime. Gates of Memories’ fantastic world building made me want to invest in the actual pen and paper game; in fact, I’ve already gone ahead and ordered one of the books. The great boss fights and incredible music brings its mystical locations to life even though some of them can be bland.

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