If you enjoyed what Control had to offer then you should be fairly satisfied with this first expansion. The Foundation doesn’t really do a whole lot new, and it doesn’t seem to learn from its mistakes, especially considering it has one of the worst checkpoints for a boss encounter yet. But if you want to get even more lost in this enthralling world that Remedy has created, then it will be hard not to pass this one up. Just stay clear of all the cats.
Despite some of the technical issues and difficulty scaling, The Surge 2 is a fun game that should satisfy those looking for a souls-like experience. The combat is rewarding, and the directional blocking system is definitely something I would love to see implemented into other action games.
Sekrio: Shadows Die Twice continues FromSoftware’s dominance, showcasing that it’s on another level when it comes creating action games in fantastical worlds. You’re going to die, and you’re go die a lot. But these brilliant gameplay systems that come together to form experiences that we don’t see in other triple-A games is why people get excited for what Hidetaka Miyazaki is doing at FromSoftware.
the basketball gameplay in NBA 2K19 is brilliant, and it has been for the last decade that I've been reviewing this series. But the way VC is used in the game needs to be re-evaluated, as it has become ridiculous and is blatantly pay-to-win. This greedy freemium model within an already fully priced game needs to disappear.
Dead Rising 4 is a lot of fun. The removal of the timer might not bode well with fans of the series, but it does allow a sense of freedom to move within the game at a player’s own accord. That all said, there just isn’t enough to keep you engaged apart from the main storyline; killing zombies with crazy theatrical weapons is fun, but after a while it just becomes too much of a grind.