John Llewellyn Martin


16 games reviewed
75.3 average score
75 median score
43.8% of games recommended
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9 / 10.0 - Far Cry 4
Dec 2, 2014

You'll find a lot to love in Far Cry 4 if you're willing to sink a lot of time into exploring every corner of Kyrat.

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Dec 2, 2014

For a game called Assassin's Creed "Unity," this title sure deviates from the rest of its brotherhood by being the most frustrating iteration in the bunch.

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Nov 10, 2014

If you don't mind dying an awful lot and grinding for awesome gear, then you'll find a lot to like in Lords of the Fallen.

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Oct 28, 2014

I was hoping this would be the game to really make me feel like a powerful Avatar, but it just came off as a clumsy and lacking the heart of the show.

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7 / 10.0 - Driveclub
Oct 15, 2014

The crux of the Driveclub experience is in its multiplayer offerings, which foster a great community with your fellow racers online, but only when it works.

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8.5 / 10.0 - Skylanders Trap Team
Oct 15, 2014

Trap Team might make it so that your existing Skylanders are rendered useless, but it just might be the best Skylanders yet.

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While Season Two did its best to present the story of a little girl growing up into a seasoned survivor in a shattered world full of death, it fell short of capturing the magic that Season One held.

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Ultimately, it feels as if they've stuck a whole bunch of subplots into one episode and nothing really gets us too invested.

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Jun 6, 2014

For me, the best part of Murdered: Soul Suspect was the series of ghost stories you could listen to after collecting certain items. They provided just enough spookiness to entertain me for minutes at a time while I wound down from Ronan's less-than-thrilling adventures through Salem. I tried really hard to get into Murdered: Soul Suspect, but unfortunately, it just didn't have much spirit.

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While not everyone will be satisfied with the ending, most of our questions end up being answered in one way or another. Of course, this leads to some other questions, but the BioShock saga, at least the one that involves the cities of Rapture and Columbia, is laid to rest at the bottom of the sea. But who knows? With all of this talk about constants and variables, we may yet see another lighthouse, another man and another city.

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