If, like myself, you prefer story-driven titles to present the game world and characters in a way that’s possible to connect with them, then Lucah: Born of a Dream is nothing short of disappointing (unless you’re only interested in the combat). But if you can relate to the proposed themes and the way they’re presented, then this can be a special experience which warrants multiple playthroughs, especially as NG+ offers additional content.
It should be more of what made the first installment so interesting, but in the end, Hand of Fate 2 makes additions that turn the dungeon crawler into a story-driven adventure. It also has a major focus on luck-based challenges and fights, being more predictable and frustrating than its predecessor.
World of Final Fantasy is a spin-off meant mostly for fans. Its gimmicky take on the usual ATB system is fun and refreshing, but many of its jokes might fly over the heads of unaware players. It can be a risky purchase depending on what you expect as it fails to meet all expectations, but as a lite mix of Pokemon and Final Fantasy, it does a good job.
Outcast: Second Contact is an HD remake of the 1999 cult classic Outcast. Though the enhanced graphics are a nice way to introduce the game to a younger audience, it's the only aspect that makes it better than the 1.1 version, which costs considerably less. The price range is questionable in the US marketplace but it's even more absurd in selected countries such as Russia, Brazil, and China where it costs more than $30.
ELEX is a genre-soup developed by Piranha Bytes, the studio responsible for the highly regarded Gothic franchise. Its most curious aspect is how it attempts to put different fiction genres within a single seamless open world, which serves as a gimmick more than anything. It doesn't feel special enough to compete with Skyrim, yet Gothic fans might find enough enjoyment out of its weak plot and poorly written characters.
Although it doesn't take that many risks, Hollow Knight is unique enough with its Metroidvania elements and its own take on Dark Souls lore. Its gameplay is tight and fluid, its art direction is on point, and it provides more than 30h of enjoyment if you consider the multiple endings—which are more engaging than a couple of choices right after the final boss fight—as well as the free expansion packs, all of which add enough content to prolong the experience.