Casey Scheld
Casey Scheld's Reviews
The Imagined Leviathan tries something new with its monochromatic world and poetic prose, but the disjointed nature of its storytelling and its hollow gameplay prevent it from achieving the artistic vision the developers sought out to achieve.
Rekt: Crash Test will appeal to score chasers, but the lack of content in this teaser means that it's over before it even begins. It could use a kick of speed, but what is present now is serviceable enough for those looking for arcade-like thrills.
Despite clocking in at around 10 minutes, 10mg: Sealed Estate feels far too drawn out. A walking simulator without focus, its haunted halls are simply far too awkward to navigate.
The world of Polandball was outdated more than 10 years ago, and RollerBaller doesn't do anything to make it relevant again. The poor control scheme and rudimentary gameplay are an absolute chore to contend with, and the humor is far too one note for its own good.
Siren Head: Awakening might feature a new urban legend, but the gameplay is something horror junkies have seen countless times before. It simply doesn't do justice to the horrific creature.
Though there is a bit of a learning curve, Glyph's physics-based platforming will appeal to speedrunners and collectathon aficionados alike. Its difficulty may be a turn off for some, but those willing to cut their teeth will enjoy bouncing their way around its world.
Tiny Toy Tanks is overly simple at its core, which proves to be its greatest weakness. The formula simply isn't taken far enough, and this rudimentary approach makes its many missions feel tedious before too long.
Though it has a bit of a learning curve, StarPrey proves to be a solid arcade-like title that successfully combines speed with physics to create something grand.
Cosmic Zephyr DX is unplayable. Between the nonexistent AI, the unpredictable mechanics, and the lack of polish nothing works as it should.
Tadpole Treble Encore will be the most charming game you play this year. Despite its corny vocals, hardcore rhythm game fans will enjoy the sheer amount of replayability Baton's grand adventure brings to the table.
Barring its numerous bugs and shoddy netcode, Scott Pilgrim vs. The World: The Game – Complete Edition captures the spirit of the IP quite well. The leveling system makes the title a bit of a cakewalk, but the presentation makes up for its shortcomings.
Even the most devout survival horror fan will have trouble enjoying Red Colony. The overly basic puzzles, broken combat, and cliché plot all come together to make this a low point of the genre.
Those looking for an arcade-like score chaser will certainly find what they're looking for with WRITHE, but the lack of balance will be a deal-breaker for some. Hardened FPS vets looking to fight against the odds should take up arms, while the more green among us should approach with caution.
Teenage Blob: Paperson is a diet version of Paperboy, but the unique audiovisual presentation leaves a lasting impression. This is one title you play for the experience, rather than the gameplay – it is up to you if that's what you look for in a title.
Circle of Sumo: Online Rumble! could have been a great party game if it wasn't nickel-and-diming you at every turn. As a result, it provides a cheapened experience that is more interested in your hard-earned cash than a fun experience.
Combining rhythm and puzzle games together is a strange combination, but Agent Klutz achieves its mission with relative ease. The short length and repeating levels take away from its longevity, but it is still work an initial playthrough for all would-be secret agents.
Arc Apellago's emphasis on speed makes this platformer stand out just enough to make it worth a go. Its short length and nondescript presentation doesn't leave a lasting impression, but the core foundation is solid enough.
Double Turn might pay tribute to the wild and wonderful world of wrestling, but the end result is something not worth tuning into. Those hoping for the next WrestleMania will be sorely disappointed in this one.
Rhythm Race makes an attempt to combine the racing and rhythm genres, but the end result is a disjointed mess. The control scheme is far too awkward and overdeveloped for its own good, and the whole package feels broken at a fundamental level.
Near DEADLine's twitch-based action is an acquired taste, but those that can get used to its loose controls can find a short-but-sweet time waster that puts the pressure on.