Samantha Ooi
Skyhill has an interesting premise, but its systems are ultimately too simple in design to provide any compelling choices during gameplay. The overall lack of progression or variety makes replaying it after completing it once feel pointless.
Devotion is a story about a deeply personal tragedy made both more horrific and familiar with its carefully recreated 80s setting of a Taiwanese household that successfully draws on the feelings of nostalgia of its target audience.
A well-written Lovecraftian adventure, where you get to experience how Tom Riddle felt being stuck in a diary in the hands of a young teenage girl. Although the player is really more of an accessory to Elena's story, their advice and guidance will still have great influence in determining her fate.
A decently well-written game that almost elevates its silly concept with a heavily interwoven narrative that makes creative use of multiple replays. It's ultimately unable to get away from the stigma of being a 'dragon porn' game but doesn't completely succeed as one either.