Ewan Roxburgh Avatar Image

Ewan Roxburgh

Melbourne, Australia
Groovytrons
Groovytrons
Groovytrons
Groovytrons

Favorite Games:
  • The Last of Us
  • Spyro: Year of the Dragon
  • Crash Team Racing

28 games reviewed
73.0 average score
80 median score
53.6% of games recommended

Ewan Roxburgh's Reviews

As Contributor and Host at Press Start Australia, Ewan is never far from a camera or microphone. He hosts Press Start's own weekly video game discussion podcast, the Start Cast, and produces goofy videos. Ewan loves engaging story-telling but also mucking around with multiplayer, and often writes about his experience doing so. In his spare time, he obsesses over Star Wars, collects LEGO and contemplates screen-writing.
7 / 10 - Rez Infinite
Oct 17, 2016

Rez Infinite complements PlayStation VR tremendously. Ought it be in the collection of every PS VR owner? Probably not.

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Amid its chaotic titular mode, Need for Speed: Hot Pursuit Remastered is as nail-biting as it was a decade ago. With a new lick of paint and the full suite of DLC included, it is a definitive version of a game that - at its best - sits between a combat and arcade racer, pitting Racer against Cop. Aside from these highlight moments, its a touch barebones and doesn't stack up against what else is available today.

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6 / 10 - Battleborn
May 17, 2016

I sense there is an audience for Battleborn and hence I am reluctant to rule it out altogether.

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6 / 10 - Anthem
Feb 24, 2019

For all its flaws, it has to be said that Anthem is a lot of fun. Some 60 hours in, between both PC and PS4 where I’m onto the endgame in both, I still enjoy the moment to moment gameplay.

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5 / 10 - Submerged
Aug 18, 2015

On a surface level, it looks like it ticks all the boxes for this new-wave of exploration games – that are rapidly gaining popularity with developers and gamers alike – but at a deeper conceptual and technical level is falls far short of it sources of reference.

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Aug 23, 2021

Aliens: Fireteam Elite is a disappointment. Even as an avid fan of the franchise, the fun to be had here is limited. Misguided design, hamstrung presentation and painfully repetitive gameplay suck the fun out of what is, on paper, a promising game. I'd love to have had a meaty, cooperative survival game to play with friends, an escalating challenge that gradually expected more of me as a player, with a story more than just serviceable in moving from one mission to the next. This time, I'm only screaming in frustration.

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4 / 10 - Ghostbusters
Aug 3, 2016

I like to think I give credit to a developer where it’s due. I also try to give them the benefit of the doubt. If they’ve made a bad game, perhaps there’s an element of potential there. Sadly however, FireForge really aren’t proving themselves with Ghostbusters.

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Nov 21, 2016

Unfortunately, I don’t have a lot of nice things to say about The Martin VR Experience. Virtual reality has the potential to be a major entertainment and media platform. For that reason, I want to encourage major filmmakers and storytellers to experiment with the platform sooner rather than later but c’mon, let’s hold ourselves to higher standards than this.

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