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Ewan Roxburgh

Melbourne, Australia
Groovytrons
Groovytrons
Groovytrons
Groovytrons

Favorite Games:
  • The Last of Us
  • Spyro: Year of the Dragon
  • Crash Team Racing

22 games reviewed
73.2 average score
80 median score
59.1% of games recommended

Ewan Roxburgh's Reviews

As Contributor and Host at Press Start Australia, Ewan is never far from a camera or microphone. He hosts Press Start's own weekly video game discussion podcast, the Start Cast, and produces goofy videos. Ewan loves engaging story-telling but also mucking around with multiplayer, and often writes about his experience doing so. In his spare time, he obsesses over Star Wars, collects LEGO and contemplates screen-writing.
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Jun 21, 2019

This is the definitive Crash Team Racing experience. Nitro-Fueled is everything I hoped it would be, a faithful recreation of the classic game with added flair and personality. A lack of custom race settings and some superficial gripes are not enough to dissuade me that this is among the best kart racers available. Crash is absolutely back, baby!

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6 / 10 - Anthem
Feb 24, 2019

For all its flaws, it has to be said that Anthem is a lot of fun. Some 60 hours in, between both PC and PS4 where I’m onto the endgame in both, I still enjoy the moment to moment gameplay.

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Oct 17, 2018

Gone are the days where Call Of Duty sets the trends, but Black Ops 4 does a great job of keeping up. Choosing which mode to play first every time I launch the game is a struggle, with each being unique and impressive in their own way. Black Ops 4's individual components may not be groundbreaking, but as a package, it's one of the most refined Call Of Duty games. Black Ops 4 is a complete and polished package with Treyarch's deft touch of quality.

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8 / 10 - Forza Horizon 4
Sep 25, 2018

Forza Horizon 4 offers racing fans endless, ever-changing amounts of fun. Few racing games are as dense with a seemingly infinite amount to do and collect. It's immensely liberating too, allowing you to play through it however you like. The open-world might have been better populated with environmental features and I wish the menus had been a little faster and easier to navigate, but it's a small price to pay for a game with so much under the hood.

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9 / 10 - Guacamelee! 2
Sep 4, 2018

Guacamelee! 2 is a fantastic, almost flawlessly designed and well-paced action platformer, complete with charm, humour and heart. It builds upon the first game brilliantly, making Juan's latest adventure just as thrilling and hilarious as I'd have hoped.

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Apr 14, 2017

Thimbleweed Park absolutely achieves what it sets out to, its unpredictable narrative contributing to a beautifully presented point-and-click adventure, worthy of being considered a true spiritual successor to the classics to which it pays homage. Bar a couple of design issues, Thimbleweed Park achieves something special, and longtime point-and-click fans should rejoice.

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There's nothing necessarily wrong with the tried and tested Ubisoft formula. However, it begins to feel more tired when the narrative potential falls short, the engagement and immersion I would have otherwise felt hindered by not taking the subject matter seriously enough. However, the slick gameplay, blending of stealth mechanics with a Far Cry like world, seamless co-operative play and well-fleshed-out solo experience prove Ubisoft's teams aren't resting on their laurels and are actively trying to build upon the formula.

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Jan 3, 2017

Ty The Tasmanian Tiger, now finally on the PC, is definitely one to play if you missed it more than a decade ago. It holds up well as a 3D platformer, even if it remains somewhat polygonal, not only thanks to its clever levels design and assortment of specially powered boomerangs, but also to its unique, Australian charm.

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Dec 5, 2016

Often in an attempt to appeal to everyone, you can appeal to no one. However, in the case of Final Fantasy XV, we have a rare exception. It sits comfortably somewhere between a traditional Final Fantasy experience and the Western action-RPGs currently setting new standards. A slightly muddled tone, narrative shortcomings, and a little too restrictive open-world are faults largely forgivable due to the game’s robust combat system. The benefit of ten years of development is evident in the fine tuning of the combat mechanics over the apparent attempts to keep up with the current open-world action-RPG trend. To quote Aristotle, “the whole is greater than the sum of its parts”.

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Nov 21, 2016

Unfortunately, I don’t have a lot of nice things to say about The Martin VR Experience. Virtual reality has the potential to be a major entertainment and media platform. For that reason, I want to encourage major filmmakers and storytellers to experiment with the platform sooner rather than later but c’mon, let’s hold ourselves to higher standards than this.

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