Ghostbusters
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Critic Reviews for Ghostbusters
Ghostbusters offers a top-down co-op shooter with light RPG elements that fails to capitalize on the magic and humor of the supernatural franchise.
Have no fear of this ruining your childhood; it barely tries hard enough to ruin your afternoon.
This is the sort of game that great uncles and grandmas are going to buy for the young people in their lives because they heard Ghostbusters was popular, or that littler kids will point out in the mall just after seeing the movie. But no informed gamer should fall for the siren song of that catchy main theme. It’s not actively painful to play if you happen to be at your eight-year-old cousin’s house and need a co-op game for six to eight hours that’s not going to require much skill. But you could do so much better. I can’t imagine ever wanting to drop a full 50 dollars on it, especially considering there are plenty of games out there that are equally fun to play for kids and adults.
A repetitive experience that somehow makes hunting down ghoulish spirits dull
Much of this review has been spent pointing out Ghostbusters’ flaws and issues.
Nothing redeems Ghostbusters from coming across as an overly priced tie-in to the movie’s release in theaters. If you thought bad licensed games were a thing of the past, you thought wrong. Though the game is only bad in the sense of how boring it is to play, if commits the worst gaming sin of being mediocre. It’s not good enough that you enjoy playing it, and it’s not bad enough that you can enjoy its awfulness. Instead its smack in the middle and totally passable because of it.