David Jenkins
The remake is no longer the technical marvel it once was, but Capcom has done their best to reissue it in a way that maintains all the splendour, scares, and laughs of the original.
There's a fair number of new features and missions here but none justify the price, and the experience will pass from your memory almost as soon as it's over.
A fantastic crossover that despite a few necessary simplifications manages to do some things better than either of its parent games, especially in terms of accessibility.
Utterly charming on (literally) every level, it may not offer much in terms of fast action but this is just as imaginative and engrossing as any Super Mario game.
Another unspeakably bad platformer that beyond its more general faults seems to purposefully misunderstand the appeal of the entire Sonic franchise.
Possibly the worst Sonic the Hedgehog game ever made, which considering some of his previous lows is one of the harshest insults in gaming.
The search for the perfect offline mode continues, but even without it this is the best Smash Bros. so far and one of the best fighting games of all-time.
A perfectly good 3D remake of Ruby and Sapphire, the only problem being that Ruby and Sapphire were never that great – and this is still not as good as the recent X and Y.
An incredibly ambitious upgrade that not only improves the visuals and gameplay but, through the new first person view, offers a new way to play the best GTA ever.
Poor pacing and the worst celebrity voiceovers of the year mar what could have been the definitive Lego game, but in the end is just another fun but shallow co-op game amongst many.
It may not bring many new ideas to the table but this is a hugely enjoyable open world shooter, with the best co-op options in the genre.
One of the best ever examples of how to do DLC right, being both good value for money and introducing several new features to the parent game.
An excellent return to form for the Dragon Age series, and the biggest and most ambitious Western role-player since the new generation began.
Despite a few pulled punches this is the best Call Of Duty has been in years, and the multiplayer in particular is the most innovative since Modern Warfare began.
A disappointing sequel that only compounds the failures of the original, while also featuring Double Fine's least amusing script so far.
Shallow, simplistic, and never quite as funny as it thinks it is, but there's still more energy and imagination at work here than most other new next gen franchises.
The worst game Platinum has ever made, and thanks to its sheer incompetence and banality almost the Bizarro World opposite of Bayonetta.
An excellent spin-off that uses the science fiction setting to focus and expand the gameplay in interesting new ways, and yet remains as accessible and thoughtful as ever.
Rather than the future of survival horror this is merely a retread of its defining moments, and even then it rarely manages to equal what has gone before – let alone exceed it.
A fantastic sequel, whose improvements may be relatively subtle but are more than enough to confirm Bayonetta 2 as one of the greatest action games ever made.