Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
Effectively a room-building equivalent of classic paper dolls that may be cozy, but doesn’t provide enough variety to make it viable for long
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Manages to put together enough challenge and personality to stand out in a crowded twin-stick roguelike shooting space, but not at the top tier either
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A JRPG with engaging active combat, and plenty of terrific characters to enjoy, even if perhaps the scope of the story seems limited
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Yet another “casual” title that would be embarrassingly shallow, even on your phone
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While this pretty fantastical take on an old-school run-n-gun gets points for originality, it can also be tough to follow in places and doesn’t perform all that well overall
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Offers up some mystery, intrigue, and creepiness, but you’ll need to be patient and understand your contributions will be somewhat limited
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An odd mix of classic Match 3 puzzling, adventure, and mythology that works if you’re patient, but that also made a few key decisions that are more aggravating than they should be
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A pretty decent low-budget take on classic side-scrolling action, but that is a little more on the difficult side and has some missteps
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While I applaud the attempt to add more complexity and interest to the shooter genre, this simply doesn’t feel like its ideas play well together to make the overall experience more fun
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Run, consumer, run… away from this quickly-repetitive and shallow title that would feel limited even on your phone
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A fair puzzling challenge that doesn’t break any original ground, but can still be satisfying
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Don’t let the title fool you, this is a narrative survival sim that gets pretty dark, but there’s no doubt that there’s nothing quite like it on the eShop
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A pleasant and thoroughly cozy affair that dabbles in trying to have a healthy perspective on life, and work on making some fine tea as well along the way for others and yourself
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A refreshingly bold, brash, and unique take on turn-based RPGs that has enough personality and flair to justify a look if you’re seeking a deviation from the more polished norm
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Not a bad budget effort by any means, but hardly the best even amongst some lower-priced peers
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While its basic format can get repetitive, if you embrace the challenge and leverage all of the wildly-different builds that are possible it offers intense shooting fun
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While the core gameplay the series has always offered is in full intense effect, it’s the variety as you move between characters and play styles that helps this iteration stand out
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A mixture of pretty listless writing, and completely disconnected voice work that sounds AI-driven quickly take the wind out of this game’s sails
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While you could perhaps choose to try to enjoy this for being so full of weird contradictions and pretty terrible acting, it is generally a mess
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