Wizordum

Critic Reviews for Wizordum
Tons of exploration and adventure await across three episodes, the last of which ending with a challenging onslaught of enemies and obstacles. Wizordum doesn't reinvent the wheel, but it is a competent and well-made retro shooter with tight, spell-based gunplay.
Wizordum from developer Emberheart Games is an experience that contains a 90s first-person shooter backbone with modern gameplay elements to keep it fun and relevant. Not all gamers will buy into this mix of old and new, which will be a missed opportunity on their part.
Wizordum brings back the classic charm of first-person shooters—something I didn’t realize I missed until I jumped into this game. It rewards exploration, with plenty of secrets to uncover and treasure to find, and the end-of-level score system gives it a satisfying arcade feel that encourages replaying levels. I did experience some motion sickness while playing on my PC and Steam Deck, which eased up when I switched to playing on a TV—so that might be something to keep in mind if you’re prone to motion sickness. That aside, Wizordum scratched a nostalgic itch I didn’t even know I had—and I’m glad I got to experience this game.
Wizordum is a magic-fueled shooter that casts a powerful spell—until it occasionally trips over its own robes. It nails the look, the feel, and the pace of a 90s fantasy FPS, and it comes packed with just enough modern convenience (like a level editor and leaderboard challenges) to keep it relevant. The combat is consistently fun, the secrets are satisfying, and the world is worth exploring. But cluttered inventory systems, uneven pacing, and a few too many "gotcha" moments drag down what could otherwise be a near-perfect spell-slinging romp. If you're here to blast skeletons, soak in some pixel-art charm, and unleash hellfire with your fingertips, Wizordum absolutely delivers—just don’t expect perfection in every spell.


















