Justin Nation Avatar Image

Justin Nation

Windsor, PA
The Nindersect
Nindersect

Favorite Games:
  • Rocket League
  • Neon Abyss
  • Wreckfest

4455 games reviewed
70.7 average score
71 median score
43.5% of games recommended

Justin Nation's Reviews

Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware. This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew. While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked! With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
6.5 / 10.0 - Waking Violet
Jun 29, 2018

In the game you’ll play as Violet, a teenage girl who is in a hurry to grow up...

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Jun 29, 2018

This is a world defined by a very different turn of events from World War II, one where the Nazis defeated the United States and dropped an atomic bomb on New York among other things...

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Jun 28, 2018

As with all roguelikes I would imagine there will be a crowd that finds the mix of gameplay in Paranautical Activity entertaining and challenging in some way. Once you get into your groove you can certainly move through multiple levels and find success, with some random elements thrown in along the way so you’re never quite sure how things will shake out. That said in terms of FPS action this is a very shallow and generally dull experience reminiscent of unevolved gameplay from the same era that inspired the game’s visuals. Oddly-themed enemies and being different aren’t enough to save what’s ultimately uninteresting play.

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8.5 / 10.0 - Figment
Jun 28, 2018

In the end I see Figment being the sort of game that may vary wildly in how people feel about it. If you’re in tune with its themes and embrace everything it has to offer it’s really a beautiful and brilliant title, daringly doing everything its own unique way. If some of the elements just don’t pull you in it may play out very differently though. On the strength of its creativity and earnestness I happen to be a big fan and I’d encourage everyone to at least give it a look, it’s a pretty unique experience on the Switch.

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Overall, though there’s a fair amount of content between both games and the production qualities are decent on the whole I found Anima: Gate of Memories to be aggravating in both of its forms in this edition. It’s possible I may not somehow be in their target audience but instead I choose to believe that despite whatever lofty goals they had for the title it just isn’t executed very well against its contemporaries. On multiple levels this feels like a game that could have found success one or two generations ago but as titles have broken through and proven what’s possible it now comes up lacking. If you’re interested in the property or are itching for some decent slashing action it has its moments but be warned it can be a bumpy ride.

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4.5 / 10.0 - Dream Alone
Jun 28, 2018

In it you’ll play as a young boy who is hoping to save his lost family, and the rest of his village, after they’re all overcome by a mysterious illness...

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Jun 26, 2018

All in all I was very pleasantly surprised by de Blob and its light style and creative play. Even though I wouldn’t consider the vast majority of it challenging, making it pretty ideal for kids, everything still felt fresh and fun along the journey. While I’m hoping the sequel, which I suspect will make it to Switch as well, is able to address some of my relatively minor concerns I’d still consider it a platformer well worth checking out for gamers of all ages and skill levels.

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Jun 26, 2018

All in all the somewhat light and silly tone of the game, its puzzles, and characters make for an entertaining few hours and the stage seems to be set well for the rest of the story to unfold. I wouldn’t say it is the best example of the genre on the Switch, and people who typically don’t enjoy these sorts of games would be unlikely to find this one to be any different. However, if you’re looking for some humor, some oddball puzzles, and the start of what could be a light but interesting story The Journey Down: Chapter One seems to get things off to a promising start overall.

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6 / 10.0 - Lost in Harmony
Jun 24, 2018

As an exploration of artistic expression Lost in Harmony is a gorgeous and fascinating feast for your senses, blending great music with visual flourishes throughout. I suppose you could find the story of Kaito and Aya to be a touching one but it’s also only used as a vehicle for driving Kaito’s dreams and not much more for the most part. If you’re someone who really wants to master levels and nail their execution, or even tend to get frustrated by unfair or sloppy sequences it’s the controls that will absolutely grate on your nerves. I appreciate what they’re trying to do but the controls simply don’t hold up to the action on the screen. You can work through it and progress but there’s no denying they’re aggravating. All of this makes Lost in Harmony tough to recommend over better-executed genre titles, though there’s nothing else quite like it on the system so that does make it novel.

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7.5 / 10.0 - Musynx
Jun 23, 2018

Overall, if you’re down for some very challenging play and an absolute avalanche of tracks to play through MUSYNX is a fair choice. It’s greatest strength is going a more traditional route and nailing the implementation, but if you’re looking for something a little different it may disappoint. Regardless, it is a well-implemented and polished title that will offer hours of enjoyment to music and rhythm game lovers.

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8.5 / 10.0 - Lanota
Jun 23, 2018

Without a doubt Lanota was a massive surprise for me, as its unassuming presentation and opening levels completely gave me a different impression of what to expect than what was delivered. Keep in mind, I’m considering that a very good thing though as the gameplay is refreshingly different and sometimes hectic, with the playfield exhibiting a somewhat crazy mind of its own at times moving around the screen and making your life even more challenging keeping up with what it’s throwing at you. If you’ve been feeling like the genre’s in a bit of a rut and are willing to overlook its weaknesses Lanota is a fabulous rhythm game worth checking out.

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6 / 10.0 - INK
Jun 22, 2018

With the exception of the issues with control INK provides a great combination of platforming and puzzling to a degree, offering a fair amount of content for a pretty reasonable price. It isn’t an incredible game but it knows what it wanted to accomplish and, for the most part, executes it well outside of the somewhat wonky controls. If you’ve been looking for something a little different that you can play for a few minutes to clear a new level and then put down for a while it’s not a bad fit.

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6.5 / 10.0 - Alchemic Jousts
Jun 22, 2018

Unfortunately, even with its provisions for variety in the nature of the battles you’ll engage in and the opportunity to discover over 180 different skills, it all ultimately feels about the same so the core loop really needs to be appealing to you to keep grinding through. I give credit to the developer for finding a new way to utilize the base alchemy game model and apply a new concept to it, all with some very cute animations and cool discoveries along the way, but even when you change up the battle modes with some variety their somewhat slow and methodical pacing can feel slow. Granted, there are times when you need to carefully consider what to deploy after your cooldown has expired to try to either defend yourself or try to get a leg up on your opponent, but on the whole the head-to-head portions end up involving quite a bit of waiting. However, if you don’t mind the very casual pace and enjoy relatively light strategy mixed with periodic opportunities for discovery you may find it appealing.

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7.5 / 10.0 - Pode
Jun 22, 2018

Overall, if you’ve been searching for a terrific game to play with a non-gaming partner Pode may be among the best options on the system. For people who aren’t hardcore gamers the more casual pace will probably be welcome and as long as one person has at least moderate gaming skills the ability to shift control back and forth will come in handy. Certainly aesthetically it’s delightful, the sense of discovery is a consistent joy, and the generally fair but challenging puzzles have some air of originality to them that’s welcome. Pode is a wonderful game for couples and general puzzle fans alike.

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8.5 / 10.0 - Hexologic
Jun 12, 2018

Given the extremely budget-friendly pricing Hexologic is a satisfying way to spend a few hours if you’re a big puzzle fan. I enjoyed the fact that there were multiple methods to make the puzzles more challenging used in different cases. Certainly sheer scale can be intimidating but having the grid broken into multiple pieces and more than one set of shared spaces kept things from feeling too repetitive throughout. I’d love to see even more variations and further substantial puzzles in the future, if the ability to lock space/lines were added I’d be all the happier. Highly recommended for puzzle fans!

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9.5 / 10.0 - Hollow Knight
Jun 12, 2018

Another one of the titles I didn't originally review for the system, this is another one of those games that would be criminal not to include on top lists, especially given its difficult-but-addictive nature...

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7.5 / 10.0 - Songbringer
Jun 11, 2018

If you’ve ever wondered what a procedurally-generated roguelike Zelda could look like Songbringer takes a fair shot at it, just be warned that it can be a little rough around the edges. The option to up the stakes and play in Permadeath mode is an interesting one but should only be undertaken once you’ve taken some time to get used to how things work. Your ability to explore and get into areas that are a bit beyond your capabilities is exciting but could also make for frustration if death means having to start all over again before you’ve really gotten your feet wet. That said, it has a gift for the unexpected and you truly never know what you may encounter next.

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Jun 9, 2018

What you’re left with, in the end, is an adequate brawler that tends to vary between too easy (while the enhanced Big Diesel and Shaq-tus modes are cute they’re not very challenging) to tough for the wrong reasons (control issues breaking out of stuns). Through each of the areas you visit enemies can be cosmetically different, and have some nuance, but they’re still a bit cookie cutter and all come from roughly the same 5 core types. This makes for finding patterns you’ll follow to success and, for the most part, there’s not much of a need for more than some basic strategies to stay alive until you get to the boss and need to figure out their patterns. The result is just a run-of-the-mill beat-em-up that seems to be using its “humor” to compensate. If that all sounds great to you, enjoy.

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It’s actually been a struggle to figure out how to score this game because in general it has left me conflicted. On the one hand the acting is very good, the individual patients have some fascinating elements to their stories, and it turns out there’s even some solid motivation to play through more than once. One the other your main purpose, finding the murderer, may be one of the least interesting things to the experience and you can find yourself in a weird place where the prompts can almost make you feel like you’re on rails but at the same time trying to pose your own questions is often aggravating. If you’re down for a weird experience with some strange people, opportunities to explore some possibilities, and quite a bit of the unexpected it may be worth a shot. If not, I’d say the likes of The Bunker and Late Shift are better at being more traditional experiences.

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7.5 / 10.0 - Invisiballs
Jun 7, 2018

A two or three-player match can be done but it is far more of a cat and mouse game followed by quick bursts of attacks until someone gets a kill. Only when you have a full roster do you have enough going on that you begin to see a wider variety of strategies in play and the game hitting its stride. A great option if you regularly have some friends or family around to play with though.

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