Jake Yanik
I may wish a plague of locusts on Ubisoft support, but I tip my hat to the masters over at Massive Entertainment.
The metagame feels comfortingly familiar to those who have played titles such as Final Fantasy Tactics
Tasharen Entertainment has struck a gold mine of nostalgia within me.
All of the tedium, none of the excitement: Motorsport Manager is the perfect sim to relax to.
If Undertale and Cave Story weren’t enough for you, Creepy Castle is the fix you need.
In its feature-complete state, Starbound feels like a much tighter experience than it had in the past, and rather uniquely for the "Terraria, but…" genre, it actually has its own story that takes players across parts of its randomly generated galaxy and introduces them to the various playable races along the way.
Beyond Sol is one of those rare games that smooshes genres together that don't usually get along, with an end result that is incredibly rewarding.
Party Hard is a game that's definitely greater than the sum of its parts.
I like Legacy of the Void—genuinely, I do. It's just that I don't really want to play it now that I've finished the campaign. The focus on unlocking and swapping between different units in the same slot makes for a highly customizable and highly "for your tastes" kind of experience in the campaign—I just wish that had carried over to the multiplayer to really shake things up.
It's not a perfect game, but in its own little way, it sort of is, and I'd expect no less from the team that brought us RCT2 and 3
It's a simple premise that's executed perfectly.
From the first time I saw the art style of Darkest Dungeon, I knew it was going to be something special. What I couldn't have known is just how bleak the game would be—or how cruel.
I mean, once you spoof the recognition software for a door using a coat rack, a jumpsuit, a sweaty headband, and an Etch-a-Sketch depiction Bob’s face, you can start to appreciate the game for what it is: honest, silly storytelling
Unbox took me back to a time when games were about fun.
Grim Dawn is one of the easiest ARPGs to recommend in recent years.
Much like Vermintide itself, it may not be groundbreaking in any one way, but it's reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.
I can see already that Vermintide will quickly become the next title that everyone's friends will be playing.
Truly, Mayan Death Robots is the kind of game I'd love to sit back on the couch and play with some friends.
I give it four thumbs up.
N++ has an excellent blend of stylishly simple visuals and taxing puzzles, all put to an excellent soundtrack.