- Super Mario Sunshine
- Metal Gear Solid 4: Guns of the Patriots
I can't recommend What Remains of Edith Finch enough if anyone has yet to play it. With so many incredible games that are currently coming to Switch, it's important to support the special titles coming from publisher Annapurna Interactive. Its explorations of loss and tragedy left me emotional on numerous occasions, yet it also holds an uplifting and edifying emotional core. This experience remains undiminished thanks to a comprehensive port that doesn't make any drastic sacrifices to the performance and visuals. As far as I'm concerned, it's required reading for those passionate about storytelling in video games.
For those of you which fantasied about your favorite DC characters fighting by bumping your action figures together, Injustice 2 extends that fantasy into an impressively executed video game. There's a lot to offer, and it will take you hundreds of hours to unlock everything, let alone attain the Platinum Trophy. The game's depth in fighting, story, and customisation options make it a worthy addition to not only any fighting gamer's library – but demands to be tried by people of all tastes.
Liberated, despite some minor visual downgrades, is a standout title for Nintendo Switch. I was fully immersed by both the action and story all the way through. Atomic Wolf has done a commendable job of adapting the power and potential of comic books as a video game. The developers have stuck the landing, and I'm excited to see what stories and experiences they end up creating next.
When you purchase a copy of AVICII Invector, a part of the royalties go to The Tim Bergling Foundation. A non-profit whose focus is on advocating for mental health awareness which was established by Bergling’s parents after he tragically committed suicide in 2018. Apart from contributing to this benefit, AVICII Invector is a standout rhythm game worth your attention due to its unique mechanics, visuals, and story.
Overall, there should really be more games like this latest effort from Toge Productions. They’re a reprieve from both the sensory overload of games that dominate big-budget titles and independent games that try to be something larger than they need to be. The stories in Coffee Talk find comfort and more meaning in being personal, and the presentation is executed in ways that only enhance this storytelling.
Playing Ni no Kuni: Wrath of the White Witch handheld was still inherently delightful, getting to enjoy its world, characters, and presentation again. I was likewise swept away by the gorgeous orchestral score, and I would relive the emotional tenacity of the game’s messages on childlike empathy.