The RTS layer is limited and repetitive, but the platforming levels are well-designed and challenging.
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Deedlit in Wonder Labyrinth feels like the first half of a fun, if simple, metroidvania.
With a local co-op buddy Aegis Defenders becomes a fun mix of genres, but when playing solo it canbe an exercise in frustration.
Hand of Fate 2 is a satisfying sequel and a meatier dungeon crawler, but still somewhat hampered by limited combat.
Battle Chasers: Nightwar is a gorgeous, challenging RPG that's light on story but big on tactically satisfying battles.
Stellaris captures the craziness and fun of sci-fi in an engaging, infinitely replayable strategy game.
Highly recommended for fans of classic Point and Click Adventures.
I can't recommend Heroes of the Storm's friendly approach enough.
The puzzles hit that perfect blend of complexity and intuitiveness that keep them immensely satisfying.