Battle Chasers: Nightwar

Airship Syndicate, THQ Nordic

Strong Man
OpenCritic Rating
80
Top Critic Average
74%
Critics Recommend
Based on 101 critic reviews
Battle Chasers: Nightwar MastheadBattle Chasers: Nightwar Masthead

Battle Chasers: Nightwar

Rating Summary

Based on 101 critic reviews
Strong Man

OpenCritic Rating

80

Top Critic Average

74%

Critics Recommend

Based on 101 critic reviews
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Reviews Summary

Old-School Mechanics
Beautiful Artwork
Light on Story

Summary: Warping you back to the halcyon days of console RPGs, Nightwar provides modern graphics and classical mechanics. It can be dense at times, but those that pierce through will find something special.

Game Information

Available on:PlayStation 4Oct 3, 2017
Xbox OneOct 3, 2017
PCOct 3, 2017
Nintendo SwitchOct 3, 2017

Developers: THQ Nordic, Airship Syndicate

Genre: RPG

Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.

PLAN FOR SURVIVAL
The desolate town of Harm's Way is your only place to prepare. Choose three of the many heroes you've unlocked, fill your travel backpack with items from your stash, make sure you've chosen the best equipment and abilities for each hero...and then strike out!

INTO THE WILD
Explore an overworld presented in classic form (and in real time), peppered with hidden dungeons, rare bosses and randomly appearing friends and foes, as well as a useful arsenal of Dungeon Abilites for every character.

CLASSIC ACTION
Old-school combat inspired by the console RPG greats, with a unique two-tiered mana system and turn-based initiative, featuring random buffs and debuffs on initiative slots.

EXPECT THE UNEXPECTED
Action oriented, randomly-generated dungeons loaded with traps, puzzles and secrets. Use each hero's unique dungeon skills to survive.

EXPLORE AND DISCOVER
Non-linear story driven by the discovery of lore on items, landmarks and secret elements in the world. Discovering these will both provide deeper insight into the mysterious Lost Vale, and also reward lore points, which are used to upgrade the heroes' different abilities.

ANIMATED CUT SCENES
Truly key story moments will be depicted in gorgeous, traditional 2D animation from Powerhouse Animation Studios, the studio that created the animated Darksiders cutscenes. For these, sit back and enjoy.

Where to Buy

Amazon
Green Man Gaming
Gamesplanet

Review Data

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Mighty Head
22
Strong Head
32
Fair Head
11
Weak Head
1

Trailers

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Battle Chasers: Nightwar - The Artifact Awakens! thumbnail

Battle Chasers: Nightwar - The Artifact Awakens!

Battle Chasers: Nightwar - Trailer 2 thumbnail

Battle Chasers: Nightwar - Trailer 2

Battle Chasers: Nightwar - Gameplay Trailer thumbnail

Battle Chasers: Nightwar - Gameplay Trailer

Screenshots

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Battle Chasers: Nightwar Screenshot 1
Battle Chasers: Nightwar Screenshot 2
Battle Chasers: Nightwar Screenshot 3

PC Gamer

81 / 100
PC Gamer

Battle Chasers: Nightwar is a gorgeous, challenging RPG that's light on story but big on tactically satisfying battles.

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IGN

8 / 10.0
T.J. Hafer

Battle Chasers: Nightwars' combat and activity-dense world scratch the JRPG itch, even if the storytelling and character development leave a fair bit to be desired. Its attractive dungeons and outdoor regions are fun to get lost in, and there are just enough hidden treasures to claim to make exploration rewarding in a more than visual capacity. I'd be very pleased to see more turn-based indie RPGs along the same lines as Nightwar in the future - and the ending heavily suggests this won't be the last we see of this universe in RPG form.

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Game Informer

7.8 / 10.0
Game Informer

If you're in the mood for a grind, Battle Chasers delivers more than enough. Nightwar is full of tense action, but you have to be patient to make it to the end

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GameSpot

8 / 10
GameSpot

Lots of work has gone into Nightwar since its first release, and the balancing improvements make it an easy game to recommend on all platforms.

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