Алексей Лихачев
A wonderful adventure game that evokes nostalgia for old titles like Monkey Island and Space Quest. The plot is excellent, the puzzles are decent, and it looks fantastic.
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An action game for those who miss the odd Japanese games of the PlayStation 3 era, which were mainly released by Sony Japan Studio. An unusual idea and an intriguing plot are combined with outdated graphics and clunky gameplay – everything is exactly as it should be.
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Max's return is a disappointment. While it's a perfect Life is Strange game visually, the story and gameplay are a huge letdown. There were so many interesting things that could have been done with Max that it's hard to understand why she was surrounded by such dull characters and couldn't appear in a more compelling story.
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A very slow horror game, with slow gameplay and the need to constantly slow down - even when you open the doors. Someone might like this, but even this year there have been enough better projects in the horror genre.
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A huge JRPG that takes Atlus to a new level. A wonderful story, exciting battles, and the same brilliant visual style - almost everything here is done perfectly.
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A very successful attempt to make an action game in the spirit of Contra series. A fun experience that ends too quickly, but leaves a great lasting impression.
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A charming adventure in which, for some reason, the script was put above the gameplay. And this is the kind of game you want to actually play.
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A stunning 3D platformer in the spirit of the best Nintendo games. It turned out that the success of Astro's Playroom was not an accident - these developers really know how to create such games and why the audience loves them.
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A bog standard racing game that borrowed a lot from its competitors and offered nothing new. And it's always-online, too. Not a complete wreck, but we expected something much better.
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Not a typical game for the Star Wars franchise or Ubisoft. There are some interesting ideas in it, but not all of them were implemented well. Still, for the most part, the game turned out to be quite fun, and Ubisoft will not be embarrassed by it. Even though some of us had hoped for more.
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An action game with a structure similar to Jedi: Fallen Order, spectacular setpieces similar to modern God of War and a difficulty similar to soulslike games. A fantastic adventure with minor annoyances, and one of the best games of the year.
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A nice adventure with a good premise, but kind of a monotonous gameplay.
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A unique soulslike that offers to play not as one character, but as several at once. Unfortunately, the quality of execution of many of its components leaves much to be desired.
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A wonderful return of a fan-favorite puzzle game. It won't be as influential as was the first World of Goo but it's nostalgic and fun.
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A nice game about cooking, magic and managing your store. Gameplay-wise it has some issues, but almost all of them are fixable with updates.
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Another soulslike, in which it is difficult for great ideas to open up due to a mediocre plot, not the best combat system and boring rewards for exploring the world.
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A fun action adventure game with a cool combat system and cute characters. Just do not quit the game immediately because of episodes with TVs. After the first chapter they get better and the combat system becomes much deeper, therefore there appears a desire to collect characters and upgrade them.
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A nice 3D platformer - nothing outstanding or even original, but the evening you spend with it will not be the worst. It's a shame that the fixed camera spoils the impression.
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A very pretty walking simulator with disappointingly shallow gameplay and no attempts to innovate.
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A competent shooter in which not all ideas seem to be successfully implemented. But the foundation turned out to be very decent, and it is interesting see how the game will be supported in the future.
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