3DNews's Reviews
Elden Ring Nightreign left a mixed impression. The intense gameplay cycle, combat system and diverse classes - all this is wonderfully combined, completely immersing you in the project. You want to play Nightreign again and again! But the abundance of technical problems and the lack of basic functions that almost all current multiplayer projects have had for a long time, periodically ruin all the fun, make you want to quit the game and wait for a couple of patches.
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RoadCraft successfully reimagines the MudRunner formula, for the most part. Instead of just transporting cargo, we now focus on restoring devastated locations, watching their transformation in real time. While some old frustrating mechanics have been replaced with new ones tied to convoys, there's hope that these can be relatively quickly addressed with patches.
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A touching and eerie story about how a ray of light in the dark can truly change everything if used correctly.
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Doom: The Dark Ages is a ferocious ride that could easily be titled as the king of the genre.
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A decent cop simulator that slightly lacks variety. Despite its flaws, you'll sometimes want to return to it to catch criminals and decide their fates.
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Captain Blood is basically a lazy remaster of the 15 years old game. Except that original version has never been released.
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KIBORG has some flaws, yet they can't overshadow the game's brutal, bloody, and energized essence.
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In the core, it's a short sketch of happy childhood memories, a slice-of-life video game, but somehow it manages to take a place in the heart - and make heart warmer.
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A brilliant debut from the Sandfall Interactive, which leaves unforgettable impression and sets a new standard for jRPGs - even though the game itself wasn't made in Japan.
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If the first episode deserves an 8/10 for its intriguing plot and quite interesting gameplay, the second episode did not meet all the expectations and deserves more like a 6/10. All in all, the game gets a 7/10. It's decent enough, but not comparable to the original Life is Strange.
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Not flawless, yet a decent remaster that doesn't change the fundamentals of a classic game, still adds so much-needed gameplay and quality of life improvements.
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A roguelike puzzle game that not only has the power to keep you hooked for days, but will create the whole subgenre and inspire indie developers for years to come.
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As fantastic as the game looks, as outdated is the gameplay. But for the sake of the story one would agree to tolerate monotonous battles and simplistic combat system.
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A fun and memorable soulslike that stands out thanks to its cool innovations and addictive combat system.
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I don't think we will see Atomfall in any "best of" lists at the end of the year, but the game nonetheless offers an unexpectedly unique and engaging experience.
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A great balance between staying true to the roots of the series and implementing new ideas. We've been waiting for Assassin's Creed in Japan for a long time, and the wait was worth it.
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The best Two Point game, which managed to strike a perfect balance between day-to-day management and creative self-expression.
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Hazelight Studios brought us another extremely spectacular, incredibly captivating, and amazingly heartfelt game that will leave you absolutely awed!
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Long-time fans of the series will probably continue to resist the emergence of a full-fledged plot, and in some ways they will be right - if the narrative is not going anywhere, it would be better to make it more interesting next time. But there is complete order with the spectacle here - both in the scripted videos, and at their end, when you are left alone with a huge monster, and after the victory you create new armor from its scales.
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A unique and fun spin-off that allows us to visit the beloved city from Infinite Wealth and feel like a real pirate – such an opportunity is very rare in modern video games.
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