The Sinking City feels like a victim of low budget. There's solid core gameplay (except terrible shooting), interesting story, and the feeling that it could have been be so much more.
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Warhammer: Chaosbane has a solid gameplay core, but that's not enough to become an interesting game.
Layers of Fear 2 is a boring game to play with questionable narrative. But it has so many absolutely beautiful scenes around every corner that you should see it for yourself.
A Plague Tale: Innocence is one of the most memorable stories in videogames this year.
Bioshock-ish walking simulator. You will remember its nice visuals and disappointing ending.
Devotion feels like "one step forward, two steps back" in comparison with Detention, previous (and brilliant) work of Red Candle Games.
Metro Exodus is an unforgettable adventure. It works perfectly both as a semi-open world shooter and as an emotional story.
It seems like during the years of development, Friend & Foe has forgotten what it wanted to say with Vane.
Below is a torture: the game is so beautiful and intriguing, but it's such a pain to actually play it.
Mutant Year Zero sure is a great looking game with nice post-apocalyptic atmosphere. But way too often it suffers from lack of depth. Which is the main thing you would expect from a good tactical game.
Darksiders III is smaller than its predecessors in terms of scale, but still a well-crafted and fun action-adventure. A rare thing these days.
Yet another mediocre horror, but with RPG elements this time.
Immortal: Unchained got an essence of Dark Souls, it manages to capture this magnificent horror-mystic atmosphere. But the game's so undercooked that it's hard to recommend it to anyone right now.
Marvel's Spider-Man is simply the best opportunity to become Spider-Man. For a few dozen of hours at least.
It's an intriguing cyberpunk story – well, the first half of it. Then it becomes a mess of clichés.
Dead Cells is incredibly addictive. Once you're in, there's no easy way to get out.
This is the Police 2 is a nice mix of different genres. Separately each of them may not seem very exciting, but this game is more than just a sum of each ingredient.
Small and not too deep, but still fun experience with smart puzzles and solid story.
Mothergunship is definitely able to deliver some fun. That is, if you are lucky enough for the game to generate interesting arenas.
Forgotton Anne would make a great two hours long anime. But as a game it's mediocre at best.