If you’re looking for 10-15 hours more of Ghost of Tsushima but with a greater emphasises on the inner struggles of Jin and an exploration of his backstory coupled with some meaty side quests, cat petting and disgustingly stunning scenery, you really can’t go wrong with taking on the island of Iki.
All in all, I really enjoyed the tension Twelve Minutes implemented even with its sometimes wonky animation and frustrating elements. I found myself constantly thinking about it when not playing and trying to come up with new ways and ideas that would allow me to finally get to the crux of what was happening and why. It’s also well worth getting another mind in on the action to help guide the storyline along in angles you haven’t thought about which essentially turns it into a brilliant two-player game and a real talking point.
Resident Evil Village sets out to do exactly what Capcom planned and that’s offering players a well-rounded, gore-filled fright-fest that proves that the game still has the stopping power to scare, engage and thrill its audience 25 years on.