Денис Щенников
Compelling story and a lot of missed opportunities in terms of gameplay.
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Just an average DLC with a few hours of gameplay. But at least there are some nice vistas to gaze upon.
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Warhammer: Chaosbane has a solid gameplay core, but that's not enough to become an interesting game.
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Below is a torture: the game is so beautiful and intriguing, but it's such a pain to actually play it.
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Yet another mediocre horror, but with RPG elements this time.
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Sometimes Redeemer truly shines as a brutal top-down action. When it doesn't, though, it irritates with strange balance or boring sequences.
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Desync can give you some moments of joy. But more likely you will totally loose it and break a keyboard.
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Deep psychological drama diluted by hours of shallow walking.
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If Aspire: Ina's Tale was a picture in a museum, you would look at it for a minute and then move to something more intriguing.
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This average shooter still managed to become the best Terminator game out there. All thanks to Teyon love and respect to the original films.
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Layers of Fear 2 is a boring game to play with questionable narrative. But it has so many absolutely beautiful scenes around every corner that you should see it for yourself.
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Mutant Year Zero sure is a great looking game with nice post-apocalyptic atmosphere. But way too often it suffers from lack of depth. Which is the main thing you would expect from a good tactical game.
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It's an intriguing cyberpunk story – well, the first half of it. Then it becomes a mess of clichés.
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Mothergunship is definitely able to deliver some fun. That is, if you are lucky enough for the game to generate interesting arenas.
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Wrath not only looks, but feels like a game from the past. It can entertain fans of the genre, but it will not surprise them in any way.
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I really appreciate Trepang2 as a debut for Trepang Studio. But next time it would be great to see something beyond good combat gameplay.
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Boltgun tooks a lot of inspiration from old-time classic like Doom, Quake and Build-engine games, but lacks their top-notch gameplay rhythm.
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Stray Blade is not a new standard for action-RPGs for sure, though it is a good one. Plus, it is a nice example of how to make a game world alive and dynamic.
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Story-driven sci-fi adventure is a rare guest these days. Despite low-budget limitationб Scars Above is a worthy experience to spend a few evenings with it.
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Signalis could be a cult classic if it were released 25 years ago. Now it is just a love letter for PS1 era of horrors. If you were there, you will love it.
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