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State of Mind

Daedalic Entertainment GmbH
Aug 15, 2018 - PlayStation 4, Xbox One, PC, Nintendo Switch, Xbox Series X/S, PlayStation 5
Fair

OpenCritic Rating

68

Top Critic Average

29%

Critics Recommend

Areajugones
6.5 / 10
IGN Spain
7.5 / 10
Hardcore Gamer
4 / 5
God is a Geek
7 / 10
Nintendo Life
6 / 10
VideoGamer
7 / 10
DualShockers
9 / 10
PlayStation LifeStyle
7.5 / 10
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State of Mind Trailers

State of Mind - Story Trailer 2018 thumbnail

State of Mind - Story Trailer 2018

State of Mind - Teaser Trailer 2018 [EN] thumbnail

State of Mind - Teaser Trailer 2018 [EN]

State of Mind - Announcement Teaser thumbnail

State of Mind - Announcement Teaser


State of Mind Screenshots

Critic Reviews for State of Mind

State of mind is a science fiction adventure based upon the idea of transhumanism that forces us to reflect on it, also due to its narrative-oriented content. With this game Daedalic aimed for a first contact with a new gameplay but without casting away the thing that they love the most, which is telling stories.

Review in Spanish | Read full review

An interesting but also dystopian tale that gives us the chance to experience a sordid future. A narrative experience with thriller style and great script twists.

Review in Spanish | Read full review

Daedalic's fixation with transhumanism takes State of Mind and puts it in a similar bracket as many of its counterparts that have created an advanced tech-infused world.

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State of Mind offers few thrills among its twists and turns, yet the world it constructs feels worthy of investigation. It's a shame, then, that you're not free to explore it more. In fact, you're an observer for much of the tale, but thanks to some bold ideas, the game is compelling enough to hold your attention even if it isn't always as dazzling as you'd hope.

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State of Mind has its moments to shine - certain plot beats in the final act do offer some genuine payoff, and some of those visuals are a joy to see running in docked mode or in handheld - but they're too often lost in a mire of storytelling cliche and science fiction tropes you've seen done better countless times before. A set of in-game achievements do help break up the lengthy plot, but the awkward voice acting and lack of cohesion between its gameplay ideas ultimately make for a muddled experience at best.

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The originality of its vision and the thrust of its narrative more than excuse some sci-fi clichés, and you're left with a breezy adventure game which compels with its ideas, if not always with its play.

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State of Mind explores transhumanism, fiction becoming reality, and the separation between the two. It looks at what it means to fragmented, and not whole, which really is the essence of humanity. It also explores how the strive for perfection through technology, may truly be the downfall of what it means to be human. The game is story-rich and cinematic, with layers upon layers of truth to uncover and figure out how it all fits together. It kept me glued to my screen like it was a TV show I was binging. Like Blade Runner, it left me reeling with questions and conspiracies as only a thrilling adventure that examines what it means to be human can do.

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State of Mind has some interesting ideas about the future. Those ideas are presented in a mostly by-the-numbers point-and-click 3D adventure game wrapper, and there's nothing wrong with that. There's an almost believable look and feel to the various environments Richard and Adam find themselves in, though the low-poly character models don't always work as well as intended. Still, for those who just can't get enough of futuristic adventure point-and-click games, State of Mind is worth the virtual trip.

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