Shadow of the Tomb Raider takes the series' formula and pushes it, polishing the platforming and bolstering its tombs, but the game's power ebbs as the main quest is bloated with distraction, and the writing is still patchy and dull.
The originality of its vision and the thrust of its narrative more than excuse some sci-fi clichés, and you're left with a breezy adventure game which compels with its ideas, if not always with its play.
A vivid sense of time and place, and a fantastic central idea, soon turn pale with repetitive combat and a forest of conversation trees. But what's here is different, and spells good things for the understocked vampire genre's future.
With an interesting idea at its heart, Minit becomes a tiring process of incremental steps. There are moments where its looping play does shine, but they are rare, and, like its fleeting premise, it wont stay in the mind long.
A perfectly serviceable JRPG, with an addictive Kingdom-building component, Ni No Kuni II: Revenant Kingdom is a charming game that falls short for its syrupy writing and the lack of a truly magic touch.