Joshua Wise
It isn't that we miss the mists of Arcadia Bay specifically, or that we long to retread old ground; it's the slow etching of stories, scattered with care.
With Shenmue III, we are offered a glimpse into a gifted mind, constantly turning the everyday into play.
Star Wars Jedi: Fallen Order has a string of wisely chosen influences, and it delivers on the long-overdue promise of a fun Jedi action-adventure. Bugs and design wrinkles irritate.
Death Stranding is filled with things that must be seen, a sprawling, genre-spanning sci-fi adventure from a developer like no other. It's tackier clumps of writing and stunt casting seem overwrought, but its direction and its stars shine brightest
Luigi's Mansion 3 is a beautifully animated adventure with satisfying puzzles and gadgets; it suffers slightly for its length, but a deep well of charm and humour win the day.
Link's Awakening is happy to be history, and it defies you not to be, as well.
It's easy to be skeptical of Ubisoft, but I happen to find much to revere in reliability. It's a solid shooter, with a happy churn of loot, elevated by Jon Bernthal. Fun for the few days it holds your attention.
I can't speak for anime fans, but die-hard FromSoftware devotees, as well as those who thirst for a really good vampire game – currently a malnourished bunch – are both parishes to which I belong. And I suspect both will wish for more bite.
The Sojourn is a well-made puzzle game with a firm challenge and fresh mechanics layered in throughout, but the symbolism draped over it all is vague and boring.
The fourth episode brings a welcome jolt of movement and energy, with an urgent pace and the introduction of a new, intriguing character. Some of the branching choices still feel shallow.