Life Is Strange 2 took full advantage of the conclusion for Episode 3: Wastelands with a story that fully fleshes out Sean's character and his relationship with Daniel. Just as the first three episodes showed the sacrifices that Sean made to protect his younger brother, Dontnod pulled no punches in Episode 4: Faith by pushing him to the limits both mentally and physically.
Despite the lack of new content, The Majesty of Colors Remastered puts its browser-based days behind it, excels with its minor and noticeable improvements and does nothing more than make its narrative poignant and memorable for the player.
Dontnod Entertainment's first effort at cracking the choice-driven episodic format in a video game almost results in a near-perfect experience, which is shocking when you consider how well they've grasped the concept, created a solid structure for each episode, distributed a variety of subplots across five episodes and executed the series at the same — or even higher — level that a veteran developer like Telltale Games has done for many, many years.
Life Is Strange deserves every ounce of recognition it receives; it offers a compelling story that's heartwarming, poignant and powerful, but some people may also look back on it and remember it as the sleeper hit of 2015. Memorable characters, fantastic acting, unique visuals and a well-executed story are among the few things that have solidified Life Is Strange as not only one of the best titles of 2015, but also one of the video games that everyone must experience for themselves.
Dontnod created a stroke of genius with the ending of Episode 3: Chaos Theory, leaving an open-ended cliffhanger that is nothing short of the best jaw-dropping conclusion to any episodic title to date. The music, pacing, writing and voice acting surpass all expectations set for the series so far, providing enough substance for Life Is Strange to become a serious contender for GOTY.