Chris Moyse


129 games reviewed
69.2 average score
70 median score
36.7% of games recommended
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6 / 10.0 - Sundered
Jul 27, 2017

Writing that such a good looking, clearly heartfelt project isn't an awesome game frankly sucks. Literally just glimpsing these screenshots fills me with wonder once again. But I have to shake off those starry-eyes and remind myself of the fatigue and apathy I felt just halfway into Eshe's journey toward salvation or damnation.

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Anyone who isn't a fan of the "Telltale interactive story" style will find nothing at all here to change their mind on the genre, but fans of previous games will find themselves thrown into yet another adventure filled with questionable loyalties, tense confrontations, morally-grey decisions and that ever-nagging thought that maybe, just maybe, you should have turned left instead of right.

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For whatever it's worth, I like Night Trap. It is a bad game, but I like it. Screaming Villains' love-letter to one of the most notorious video games of all time has to be the most oddly-conceived re-release in gaming history. But I can't think of another game, that's so bad, that somehow deserves the recognition so much.

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7 / 10.0 - Sine Mora EX
Aug 18, 2017

I don't consider Sine Mora EX to be a game that sets the genre on fire, or redefines shmup gameplay in general. But it is very well-priced, looks fantastic, has replay value and is a fun and ferocious slice of old-school arcade action, one that can be enjoyed by battle-scarred veterans and eager rookies alike.

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Very few games make me smile while playing. I always find gaming pretty intense, even when having fun. But boy, do I grin like a dang fool when playing the Shantae series. I love the colours, the characters, the world, the adventures and the music. Simply put, the Shantae games make me happy, whisking me away briefly from the blues of the world, like many good video games should.Last year's Shantae: Half-Genie Hero was a popular release, despite its streamlined design, audience-dividing aesthetic changes and incredibly low difficulty. Sometimes, people love a game's world, and just enjoy being part of it. Today, you can return to the Half Genie Hero world, but this time in the role of the genie-girl's notorious arch-enemy; Risky Boots, Queen of the Seven Seas!

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7 / 10.0 - Songbringer
Aug 30, 2017

Space, science-fiction, and "expanding your mind" have always gone hand-in-hand. Whether it's something as worthy as Kubrick's 2001: A Space Odyssey, or as campy as Jane Fonda vehicle Barbarella, many creators like to partner the vast unknown of space with, well, tripping your balls off.Songbringer, an action-RPG from indie outfit Wizard Fu Games and its auteur, Nathaniel Weiss, also marries sci-fi adventure with a healthy injection of New-Age philosophy, all presented under 1980s aesthetics. Some would like to call it "Zelda on acid!" but that's not strictly accurate on either count, as well as being awful writing.

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Aug 31, 2017

Despite Resident Evil 7's critical and commercial success earlier this year, some fans took exception to its all-new stylistic approach to Capcom's juggernaut series, which they considered to be a betrayal of the survival horror's legendary roots. Simply put, they claimed the Southern Gothic, first-person horror title was "not a Resident Evil game".Drastic changes to long-running series almost always meet opposition. It's easy to forget today that some people didn't like Resident Evil 4's metamorphosis from the mechanics of even earlier entries, even though today it's considered one of the best games in the series. My (woefully drawn out) point is that sometimes, a series must adapt to survive, and, given my time with Resident Evil: Revelations, Capcom's recent overhaul of the franchise is a godsend.

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The Pact is a fair episode, with some familiar faces and a couple of great scenes. But due to its odd plotting, overbooked roster, and distracting technical flaws, it didn't suck me in like the previous chapter did. Still, outside of the horrible lock-up issues, it was an acceptable way to while away two hours. I'm intrigued to see where the story goes next.

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7 / 10.0 - Mystik Belle
Oct 9, 2017

As someone who grew up adoring the Dizzy series, I definitely got a kick out of Mystik Belle's whimsical trip down memory lane. Props should also been given for some lovely colourful sprites, cute characters and nostalgic tunes from yesteryear. But it is certainly a short trip down said lane, and one which will present the majority of gamers with very little resistance.

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8 / 10.0 - High Hell
Oct 23, 2017

High Hell is a challenging, cathartic, and unique shooter. There is beauty in its obnoxious aesthetics, and satisfaction in its fast-moving, mouse-mashing violence. It is a very short game, but one I expect to see become a darling of speedrun weekends and Twitch streams. High Hell is an anarchic injection of neon-pink adrenaline, made with a dirty needle. At only ten bucks, it's a dang cheap way to stick it to The Man.

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Oct 30, 2017

Part political commentary, part comic-book farce, completely bat**** insane, and as primal as an FPS title can be, Wolfenstein II: The New Colossus is certainly recommended. It has a great cast, stunning visuals, breathless combat, and unforgettable story moments.

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Nov 7, 2017

Call of Duty: WWII is a satisfying experience. It is also easily one of the best-looking and feature-packed iterations of the franchise to date. But the cracks are definitely showing, with years of repetition getting ever-harder to disguise. The game will please a huge contingent of its dedicated fanbase, but its reliance on the status quo might be wearying for others.

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Nov 14, 2017

The latest marriage of LEGO and Marvel is a mixed but promising step-up. Its star-studded story, inventive hub-world and new presentation style all add much-needed freshness to a stale format. However, technical issues, clumsy controls and overwhelming déjà vu remain. LEGO Marvel Super Heroes 2 still has the power to entertain, but while the game's chronological theme has allowed the brand to stride confidently into the future, its core mechanics remain rooted firmly in the past.

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Although there is some excellent work put in by Catwoman and John Doe, Fractured Mask is ultimately just a series of "Choose A or B" conversations, taking place in overly-familiar locales, with stakes not quite as high as the game would have you believe. With only two episodes remaining, it's going to take something special to kick this story into high gear for the climax. It certainly isn't impossible; even when the chips are down, you can always bet on Bat.

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There just isn't enough novelty, length or content on offer to satisfy as standalone purchases... Just don't tell Shantae I said that...

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6 / 10.0 - Gang Beasts
Dec 20, 2017

It's tough to be down on Gang Beasts. At heart, it's just very silly entertainment for you and your pals, like the multiplayer games of yesteryear. It's kind of bad, broken even, and it's certainly not going to become a mainstay of anyone's regular gaming catalogue. But it certainly guarantees some laughs with your pals. Isn't that what gaming was designed to do?

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What Ails You is the best episode of The Enemy Within since the season opener.

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Mar 5, 2018

Fear Effect Sedna shows that the developer truly knows its source material inside out, but unfortunately the gameplay aspect remains lost. With poor voice-acting, a broken, almost unnecessary tactical system, unreliable A.I., and flat action, Sedna just isn't fun or compelling.

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7 / 10.0 - Pato Box
Mar 19, 2018

Pato Box is one of the most unique titles I've played in some time. It has its share of problems, with an unorthodox style that might not be to everyone's taste, but feels destined to acquire a cult following. Though quite flawed, it still has the ability to get the heart pounding, and sounds damn good while doing so. Pato Box fails to score a knockout, but it's an exciting bout, and I'm certainly up for a rematch.

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Overall, Episode Five: Same Stitch is a worthy finale.

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