High Hell MastheadHigh Hell Masthead

High Hell

Rating Summary

Based on 21 critic reviews
Strong Man

OpenCritic Rating

79

Top Critic Average

76%

Critics Recommend

Based on 21 critic reviews
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Game Information

Available on:PCOct 23, 2017

Developers: Terri Vellimann, Doseone

Publisher: Devolver Digital

Genre: First-Person Shooter

High Hell is a neon-soaked, arcade-action first-person shooter from Terri Vellmann (Heavy Bullets) and Doseone (Enter the Gungeon, Gang Beasts). Descend upon the criminal underground with the most blessed of shotguns and bring lethal salvation to those that have fallen from the light. Righteous fury and fancy footwork are crucial to survive an escalating, absurd series of outlandish missions. Pop brainwashed chimps, deface corporate effigies, and dismantle the business dealings of the unrepentant cartel in a vibrant remix of the classic first-person shooter.

Where to Buy

Green Man Gaming
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High Hell - Reveal Trailer

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High Hell is a challenging, cathartic, and unique shooter. There is beauty in its obnoxious aesthetics, and satisfaction in its fast-moving, mouse-mashing violence. It is a very short game, but one I expect to see become a darling of speedrun weekends and Twitch streams. High Hell is an anarchic injection of neon-pink adrenaline, made with a dirty needle. At only ten bucks, it's a dang cheap way to stick it to The Man.

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High Hell is a fun, fast-paced shooter with a lot of personality. It keeps it simple — you can crouch, jump, and shoot — and it doesn't take itself seriously at all. It's challenging, but there aren't any long load times between death and charging back in again to give it another shot. If you don't mind the short playtime, you'll enjoy the charm and quirky boss battles.

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If you decide to pull the trigger on it, I can guarantee that you'll have an absolute blast.

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High Hell is ample demonstration that good and simple game play still has a place in world of multi-gigabyte monsters with eight-figure (or higher) development and marketing budgets. It's perfect for those situations when you just want to sit down and shoot things for a few minutes without having to deal with even an iota of realism. After all, they're called "games" for a reason.

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