Death Stranding Director’s Cut is an oddly named excuse to get addicted to delivering all over again. The visuals are stunning, but the haptics and new gadgets take things to even greater heights. Its themes have never been more relevant, and its gameplay never more fun.
Deathloop, summarized, is "Arkane does Hitman." It glorifies its repetition, and never feels unrewarding, especially when taking down a player-controlled Juliana. I want to re-immerse myself in its world, pick apart its secrets, and master its systems. Not everything works seamlessly, but taken as a whole it's an immersive sim sandbox of unmatched proportions.
Ratchet & Clank: Rift Apart is a technical showcase, but it's also one of the finest 3D action platformers since Jak and Daxter. Insomniac consistently prove that the Ratchet & Clank series is a wellspring of potential, and they've delivered a complete experience that's as full of heart as it is surprises.
Resident Evil Village is at once terrifying, exhilarating, hilarious, and beautiful. Its crowning achievement is that it’s a horror game that’s not only perfectly paced, but it also has an explosive third act and ends on its highest note. It isn’t enough to dethrone Resident Evil 4 as an action title, but it’s a marked improvement over 7’s solid foundation.