Caitlin Cooke


29 games reviewed
69.8 average score
70 median score
48.3% of games recommended
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Dec 8, 2018

For those who haven't yet given Katamari Damacy a shot, if you long for the unexpected and uncomplicated, Katamari Damacy REROLL offers respite from the norm of today's games. If you've always had a soft spot for the series, this is your chance to relive the joys of proving yourself through a brighter, more clearly defined lens.

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9 / 10.0 - Gone Home
Sep 19, 2018

Despite there not being many engaging elements, I find that Gone Home is still a superb example of a narrative journey. We'll have to see in another five or fifty years just how Gone Home has set the stage for future immersive simulators.

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8.5 / 10.0 - The Banner Saga 3
Jul 31, 2018

Alas, main characters sometimes receiving a single line of dialogue to describe their end, if anything at all, is what makes The Banner Saga so unique. Life is fleeting, as it is for the hundreds of clansmen I lost throughout the past four years, as it is for my characters who wandered off and never returned, and as it is for the ultimate conclusion to The Banner Saga.

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Nov 28, 2017

At the end of the day, it takes more than fun mini games to make a good Mario Party game. It's also about carefully crafting a meaningful game experience that allows you to screw over your friends in the most skilled, fair way possible (with a dash of luck, obvs). Hopefully Nintendo can keep the series alive and perfect the spirit of Mario Party for the Switch, but for now I think Mario Party games are officially dead for the 3DS.

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8.5 / 10.0 - Pyre
Jul 24, 2017

Although I wasn't quite as attached to the characters as I had hoped, I did appreciate the medley of personalities and felt the world and its customs were admirably orchestrated within everyone's backstory. It might not be for everyone, but Pyre delivers on its fun gameplay in a way that beautifully illustrates the struggles of redemption and what it means to gain true freedom.

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Jun 5, 2017

There aren't many games that can offer a camaraderie aspect to the survival horror genre, and Friday the 13th delivers in that regard. It could certainly use a lot more fine tuning and adjustments, but for now, it delivers on a solidly campy experience.

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Apr 3, 2017

As much as I love PaRappa and his quest to find love with Sunny Funny, the experience was significantly marred with the visible lag and the lack of calibration options. For a remastered rhythm game, this is practically a must-have given calibration difficulties with modern televisions. I still enjoyed my time with the updated, clean-looking PaRappa, but I might just go back to playing the PSP version if I got the funky flow...

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9 / 10.0 - Bastion
Dec 20, 2016

I now know why people fell in love with Bastion. It's a perfectly proportioned, well packaged, beautiful escape into a foreign world with compelling music, art, and narration. There's no real added benefits to playing it on the Xbox One besides a few more achievements, but then again, it doesn't really need any upgrades. It's fairly perfect as it stands.

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3 / 10.0 - Virginia
Sep 22, 2016

Virginia is, at its best, a gaming mechanism that provides slightly more immersion than watching a movie -- and at its worst, a failed walking simulator with a convoluted ending. Because it is a scripted experience light on interaction and choice, I'm not entirely sure I can recommend it as a game. There may be an inkling of promise in its budding story, but for many I imagine it will be hard to read between the lines and even harder to consider it a worthy experience.

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9 / 10.0 - Obduction
Aug 24, 2016

It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely. Some of the puzzles and paths can become overused and tiring after a while, but on the whole it stretches the mind in the right ways. For what it sets out to do, it does it pretty perfectly, and I think both fans and newcomers alike will appreciate its ingenuity.

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