Jordan Ramée
Ubisoft Quebec's Assassin's Creed Shadows messes with a good thing by including one too many playable protagonists.
A few glitches hold it back, but Cabernet is an incredible story-driven RPG that grounds its mythical threats in real-world politics.
Eternal Strands' incredible magic system and monster hunts are held back by the game's story.
The Veilguard feels like a return to form for BioWare but issues keep it from being great.
Sonic X Shadows Generations is a celebration of a specific era of Sonic games, for better and worse.
Star Wars Outlaws shines in a few moments but fizzles out in too many others.
Though it features some of the best parts of modern metroidvania games, too often Bō: Path of the Teal Lotus is waylaid by its lack of direction and poor platforming.
The Rogue Prince of Persia may still be in early access, but it's already a strong roguelike.
RKGK / Rakugaki suffers when it comes to story but excels as a 3D platformer.
Ereban: Shadow Legacy is a better 3D platformer than it is a stealth game.
Surgent Studios' debut game, Tales of Kenzera: Zau, is another incredible EA Originals title.
Aspyr Media's remastered collection does too little to keep the first two Battlefront games relevant for modern audiences.
Helldivers 2's randomized missions and compelling reward track make for a delightfully fun shooter.
Marvel's Spider-Man 2 delivers an incredible story about heroes and villains grappling with loneliness.
Assassin's Creed Mirage's focus on social stealth and detective work makes for a compelling dive into ninth-century Baghdad.
The first-person shooter action of Immortals of Aveum suffers from a difficult-to-navigate control scheme and lackluster story.
Stray Gods: The Roleplaying Musical is a visual and auditory delight filled with superb musical performances.
Oxenfree II: Lost Signals stumbles with a few of its characters but ultimately proves to be just as wonderfully creepy of an adventure as the first game.
After Us is a decent 3D platformer that captures and holds your attention with the surrealist nature of its world design and compelling environmental storytelling.
The Last Case of Benedict Fox's incredible lore and art direction are regularly hampered by mediocre combat and platforming mechanics.