Steven Scaife


108 games reviewed
64.9 average score
65 median score
46.1% of games recommended
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Dec 21, 2020

To criticize Cyberpunk 2077 for being hypocritical and conservative feels almost beside the point.

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Sep 23, 2021

And because the atmosphere encompasses so much of Sable’s appeal, the technical issues can be absolutely ruinous. When the bike disappears into the ground, when the menus break, or when Sable passes straight through an object that she should be able to land on, the illusion collapses and we’re left not with a vivid sense of place, but with a video game where the mechanics are all a bit of a chore. With its restrained approach toward collectibles and its rudimentary traversal, Sable attempts to depict exploration for the sake of exploration, but in doing so it only clarifies that such a concept is not necessarily as enticing as it sounds.

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Dec 4, 2021

That emptiness only becomes harder to ignore when the story foregrounds itself, pulling you back for chats with your AI partner or scattering insipid post-apocalyptic lore documents all over the levels. For all of Solar Ash’s sense of genuine, thrilling speed in its mechanics, the game fails to muster any sense of accompanying narrative momentum, content to warm over imagery and ideas from Anno Hideaki’s Neon Genesis Evangelion, Shadow of the Colossus, and countless media inspired by each. Solar Ash reaches for awe and splendor somewhere beyond its overall poverty of imagination, succeeding occasionally yet also suggesting that the wordless storytelling of Hyper Light Drifter had been the right way to go.

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Oct 25, 2021

While Lost Judgment isn’t a uniquely disappointing take on the Yakuza formula, it also isn’t particularly exciting given that it’s so easy to imagine the more daring, experimental game that could have been.

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Apr 18, 2022

Sephonie’s thematic scope is admirably wide-ranging, but its wordiness only crowds a game whose mechanics are tenuously connected. For a game that concerns the interconnectedness of all things, it’s unfortunate how awkwardly some of its pieces are glued together.

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Nov 14, 2022

While such digressions, to be fair, are optional, the game does encourage you to poke around every corner of its vibrantly rendered world to ensure that you’ve got the facts straight. In the end, though, Pentiment excels less as a mystery game and more as a portrait of a community. Because as a mystery to be solved and a mediation on how stories evolve over time, its focus wanders and ironically comes to fixate on elements like presentation and background lore that can all too easily overwhelm the basic tenets of telling an engaging story.

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Mar 22, 2023

But for as pleasant and intermittently clever as it is, Storyteller’s breezy style comes at the cost of any real complexity. Because the game’s variables and statuses are meant to remain hidden in order to avoid overcrowding the screen with information, none of the puzzles can ask very much of the player. It avoids providing too many illustrations to experiment with and too much information to keep straight in your head. A few of the later puzzles demonstrate how easily this spareness can devolve into tedium, with several that require you to establish the family ties between dwarves. Though Storyteller has its share of clever moments, the game never quite finds the depth beyond the cozy archetypes that make up its exterior.

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However commendable Nightdive’s efforts to preserve the spirit of the original may be, it doesn’t take much frustrated wandering before questioning whether their modernization efforts have gone far enough.

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May 31, 2023

Nothing we see here matters because it’s all been made up for puzzle-solving. As such, the weirdness of the game’s mystery and its visuals is practically obliterated. It’s good, then, that The Tartarus Key squeaks by on the strength of its puzzles alone, because the connective tissue between them seems determined to strip the game of narrative intrigue before our very eyes.

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Jun 6, 2023

Experimenting will more often reveal methods that do not work rather than validating the loading screen’s impossibly lofty claim to player freedom. Further, the resource scarcity that drives the game is hardly conducive to experimentation, doing more to keep you strictly on the path of least resistance. What motive is there to waste a precious gas can on some hare-brained scheme when you know for sure that it will work just fine in the generator? Certainly the more restrictive means of progression in The Bunker has its own pleasures even within a more open framework, but the game insists on calling a shot that it has no hope of making.

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Jul 31, 2023

Only toward the end does Venba hit upon a cohesive solution for both its story and its puzzles. The perspective shifts from Venba to Kavin, whose complicated relationship with his parents’ culture reframes the friction inherent to the game’s cooking segments: He has difficulty because he hasn’t prepared these dishes before and hasn’t cared to pay attention. Furthermore, his grasp on the Tamil language is rusty, so while he can refer to instructions at the top of the screen, they’ll be inaccurately translated and require the player to experiment while surmising their true meaning. This late change allows the game to finish strong, though the irritation of its earliest puzzles never quite dissipates, like a lingering taste from a dish whose flavors don’t fully cohere.

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Sep 29, 2023

Trepang2’s default control scheme even neglects to map the crucial slide maneuver to any button, only triggering when you crouch while sprinting. This can be changed in the options menu, but the oversight speaks to how the game, which launched on PC back in June, hasn’t been rebalanced particularly well for its console release. As frustrations mount with the final level’s poor autosave and maddening boss fight, it becomes clearer than ever that a console is far from the ideal venue to experience this flawed yet inspired shooter.

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Nov 7, 2023

Once we stop sharing in Yasna’s discoveries, the storytelling never quite clicks. Apart from a few stiff flashbacks, players simply don’t get to know enough about Yasna’s fellow researchers to get invested in how their fate drives her search for answers. Yasna’s quest feels detached rather than desperate, with all the game’s themes coldly laid out in dialogue choices. The Invincible does remain reasonably engrossing through to the end, but it never recaptures the interactive vigor of its first half, eventually becoming a bout of scientific calculus on autopilot.

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Nov 13, 2023

That’s how so much of Thirsty Suitors feels to play: stylish to look at and perhaps pleasurable in the moment yet ultimately quite shallow. As a whole, it’s a bundle of middling mechanics carried by strong writing. The story may be about Jala coming to terms with her past while she figures herself out, but the game itself never settles on a cohesive vision of what it should be.

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6 / 10.0 - Concrete Genie
Oct 10, 2019

Concrete Genie is visually striking and offers a chill artistic experience, but its rote combat and by-the-numbers narrative greatly bring it down as the game progresses.

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May 17, 2018

The game takes so much more than it gives, forgetting that a journey isn't simply about the means of travel.

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Jun 4, 2018

Rather than going for size in the character roster, Dontnod might have done better to shoot for complexity.

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Mar 4, 2019

The Occupation's fierce commitment to immersing the player in its credible world is also the game's undoing.

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Jun 26, 2019

Worse than the sheer tedium of shooting is the effect it has on the game's atmosphere.

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One hopes Man of Medan will function similarly to a mediocre TV pilot for a series that only later finds its footing.

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