Ian Nowakowski
It's hard to find as fun and fresh a package as this one in the free-to-play MOBA genre. I think it'll pay to stick around, because I'm never quite sure what they'll cook up next.
To distinguish itself from the MOBA crowd, Battlerite went for pure, skill-based action and hit the mark dead center. The fluid mouse-and-WASD-driven combat makes every move count and the quick pace of its 10-minute matches never lets off the gas. Even with its lackluster randomized progression system robbing it of momentum, Battlerite keeps me coming back to improve and add to my bag of tricks along the way. Stunlock's approach to MOBA combat creates a near-even playing field that makes each outplay feel earned, whether it was me or my foe picking up the win. These arenas are places I can see myself brawling for a long time to come.