Lucious Barnes
Sid Meier's Civilization: Beyond Earth is a great and easily approachable game. The intuitive interface and flexibility of the numerous options make it an easy "yes" for any strategy gamer or Civ fan looking for something more than Earth's history may have to offer. While the visual and stylistic choices may not prove to be to everyone's tastes, there is plenty of both new and familiar to satisfy anyone willing to hop on aboard and see where Beyond Earth is able to take you.
Lichdom: Battlemage is a clever and exciting arcade style action-RPG, which can be a lot more fun than one might expect. The battles are challenging, the magic system is as diverse as advertised, and the play mechanics do a pretty good job pulling it all together. A few rough edges here and there, in combination with the game's high requirements can lead to some embarrassing hiccups and broken moments, but it's nothing that gets in the way of the overall experience. Hopefully future installments will dare to flesh out what this title lacks, but what Xaviant focused on this time around they really managed to deliver.
I have more good memories than bad with One Piece: Unlimited World Red, but speaking frankly this still isn't the title to pull the series from its pit of "okay experiences". It's more than a step in the right direction, it's a big jump forward and can be engaging and fun for the right people, but it's still not the well-polished and considerate creation the franchise needs to really make an impression on the videogame market. I really want this series to have a solid hit, but this still isn't quite the one.
Eventually Divinity: Original Sin might find it's most blissful balance, but right now it really needs to be considered a work in progress.
Always Sometimes Monsters is one of those independent, cult-classic-to-be, games that fans of narrative storytelling should really give a chance. Whatever flaws it may have are obvious and avoidable, and at no point did I encounter something game-breaking that soured my time. There are plenty of paths to choose from, feelings to explore, and surprise consequences that will make you give yourself a high-five or scream at you monitor. The Vagabond Dog boys have made a solid start.
There are no secrets to Luftrasuers; it has no surprises. It comes to you with open hands, unwilling to explain if you'll enjoy playing it because you're reminiscing about how this style used to be cutting edge, or if you just need to see if there's that perfect configuration that will take you all the way. It's not about being good or bad, it just about being what it is and if that's something you want.