Perhaps it is being overly critical of Earthfall with limited lore, and a sense of ease of completion, when the same issues can be found in Left 4 Dead, a title it is easy to sing the praises of. The comparisons are not subtle, yet Earthfall feels more like a missed opportunity to drag the genre forward in similar ways as Vermintide has managed to.
Comparison aside, Anthem can be a fairly chilled game to play with friends, despite explosions big enough to fill screens, and this is 100% the way to play the game. The constant challenges to defend areas or collects things are made less of a chore with a competent ally. Also, having a friend to cooperatively combo with helps push all of the over the top fun to the surface. The niggles are still there and present but it is much easier to forgive when not solo. With all the glorious map there to fly around, the vast ways to cause explosions and cooperative play, Anthem is well worth playing, especially once the roadmapped content starts to come online.
When you hatch and release a dinosaur, see it roam out into the paddock, drive the Rangers jeep and even see a live goat destroyed by a T-Rex all add together to make a memorable experience; one that just seems to pitter out too soon, especially when you look at the standard of the developers of park based title Planet Coaster.
For all its clunkiness, control problems and continued loading there is something at its core that fans of the series will find hard to not enjoy. This is driven by the early interactions with the iconic characters of the franchise and sets the game world of Gun Gale Online up to be a memorable one. If you’re a fan of Sword Art Online this could be for you but otherwise it might be worth switching out.
Hood Outlaws & Legends has a solid basis to build on. By focusing specifically on the one game mode the developers have crafted a dynamic experience. While elements might feel the same no two matches are ever quite the same; thanks to the way that vaults move and players have choices of where to extract from. Matches go until the very end, with victory occasionally stolen out of what looks like a definite defeat. Visually the world is a dark shadowy one and this is awesome to stealth through, it's just a shame that by the extract stage in matches stealth goes out of the window. There are improvements to be made but with season passes already planned for the first year, it seems that Hood Outlaws & Legends should be able to entertain players for many months to come.
Dr. Kawashima's Brain Training will be a welcoming experience for new and experienced players. For those that have played the games before there might not be a wave of newness. Nevertheless, the game puts you straight back into the mentality of slowly improving your brain age. The exercises can be hard, the Sudokus can be brain-burning – though there are others to relax to. Dr. Kawashima's Brain Training won't captivate players for hours on end but it has the potential to keep players coming back for their 30 minutes of brain training every day.
For those wanting more content, the Planet Zoo Arctic pack’s campaign levels can provide ample hours of entertainment. For those still with plenty of base game to go, unless one of the animals speaks to you, it may be best to wait a little before picking it up.
Far Cry New Dawn offers a solid gaming experience, full of vivid slightly familiar landscapes, a fun range of weapons and an appropriately crazy pair of sisters to go up against. Hours of entertainment are packed in whether you've visited Hope County before the nukes went off or not, with the easter eggs really great touches for fans of the series. However, New Dawn and the transformation of Hope County offered more hope on what the game could be. More could have been changed and surprisingly, given the epic craziness that was Blood Dragon, the insane dial hasn't been cranked up enough.