Down in Bermuda is a fun little puzzle-adventure. That said, I beat it in just over three (leisurely) hours. The $19.99 launch price is hard to justify, especially for a game whose mobile origins shine through in both looks and feel. So wishlist this one for a future sale.
Excalibur Games has serious work ahead if they want to make Tracks – Toybox Edition a good game for the Nintendo Switch, especially if targeting whole families. Having a proper tutorial, improved UI, and touch screen support are some of the fundamentals they should revisit.
Shady Part of Me is a game that puzzle platformer enthusiasts will most likely enjoy. But when all's said and done, it looks like this will stay in the shadows compared to the indies it takes ideas from. It's fun at the time, but ultimately forgettable.
If you're looking for some exercise, Fitness Boxing 2: Rhythm & Exercise is a good option on the Nintendo Switch. With the Just Dance series stagnating, and Ring Fit Adventure expensive, this is a solid alternative. Even if you aren't a fan of boxing (I'm not), you'll be able to enjoy this sequel.
BIT.TRIP RUNNER holds up pretty well for an indie game from 2010. True, its sequels have spoiled us with checkpoints and leaderboards. But this more modest entry comes at the more modest price of $4.99, making it a worthwhile purchase for fans asking for a challenge.
For some, it's a favorite, while others have it middle of the road. For me (and some of my colleagues), BIT.TRIP VOID is near the bottom of the pack. It doesn't impress me much in 2020. But with six original games, not every series title will make the same impact, nor have the same staying power.
GUNPIG: Firepower For Hire does what it must for the modest cost of $4.99. It teases a sequel – "Bax will return…" – and I hope the followup brings expanded leaderboards, a save system, and maybe even a two-player mode. But if you're a fan of top-down dual-stick shooters, this entry is solid fun and replayable.
Captain Sabertooth and the Magic Diamond has its moments. Still, the challenge fluctuates too much to give it a broad recommendation to youngsters. Without any difficulty settings or even a two-player mode where mom and dad could help out, I could see kids growing tired of this one after a while.