DARQ manages to deliver a frightening experience without ever explicitly scaring you. The subtle themes of darkness and despair are woven into every room that slowly chips away at happiness to create an incredible atmosphere that rises and falls as you make your way through the rather short adventure. The use of multiple perspectives on a single 2d world does so much to enhance the challenge level without having to resort to convoluted puzzle solutions that only serve to frustrate the player. You simply have to think outside of the box and the solution will be there. DARQ is an incredibly immersive experience that should be on the list of every horror fan.
As a debut game, Maquette has really set the bar high for the future Graceful Decay. Between the emotional story, challenging and creative puzzles and the beautiful visual style, this game is a great showcase of the talent that lives within this development team. Maquette is a refreshing entry to the first-person puzzle genre that will provide you with more than a few challenging moments and a memorable experience.
Paradise Lost is an engrossing adventure that will suck you right in and deliver just enough to keep you satisfied but leave you wanting more. The experience is hindered by an aggravatingly slow walk speed with no option to run. While you will get used to it, it only highlights the limitations the walking simulator genre has imposed on what is one of the most unique settings in a game based on this time period.
At its core, Sackboy: A Big Adventure is a well-polished 3d platformer that has a lot of style and a very unique charm. It has pushed Sackboy even further into the realm of respected video game characters. The creativity we see in the level design may not have made its way to the puzzles but this does not stop this game being a great game to play on your shiny new PlayStation 5.
If you enjoyed the last game, you will definitely enjoy this one. Being in control of Spiderman is a delight in every single way. Fast travel is a forgotten mechanic as you won't want to waste an opportunity to travel via web-slinging. With such a strong foundation and a rock-solid game that came before it, Miles Morales had some high expectations. In many ways, it delivered what you would want from a Spiderman adventure. It falls short with a weaker lineup of villains and a less interesting story. Marvel's Spiderman was just too good.
Ghost of Tsushima is an artistically creative game that often feels like a realistic Zelda game. The minimal UI, clever use of wind and beautiful environmental details make exploration rewarding on its own. When it comes to combat, the game falls short. With a huge number of combat games to draw inspiration from, it is a shame this game is more like button mashy Dynasty Warriors game than it is a precision, high speed action game like Ninja Gaiden. You never feel like the powerful warrior the story tries to make you believe you are.
It's hard to think of where Ellie's story could go having played the first game. Once you get stuck in, you're going to take an emotional beating. The 25-hour long story is massive and it cuts absolutely no corners. The story just keeps giving and giving. The stealth and combat will get your blood pumping and give you some moments you will not forget. When it comes to value for money, you aren't going to get a game that is more worthy of a purchase.
What The Outer Worlds offers in artistic creativity, it lacks in quest diversity. Exploring the colony is really exciting and you will lose yourself in everything it has to offer. unfortunately, you will end up performing a lot of the same menial tasks throughout the relatively short campaign. You have access to an incredible world but the quests never take full advantage of it. There is far too much focus on the political problems of the colony and not enough action and adventure. You never feel like the hero of the story, you feel more like the middle man between the people that are actually important.
While Edge of Time is not perfect, there isn’t anything in this game to be overly critical about. It does a fairly good job at giving you an authentic feeling Doctor Who experience. There are some silly plot holes but nothing to ruin the experience. The sonic screwdriver plays a big part the TV series, but is not used to the same extent in the game and is the biggest let down. It feels like Edge of Time was a prototype that was polished to completion. Far too many elements of this game were not fleshed out enough to reach their full potential. You will still have fun playing this game, it is just a shame to see a perfect storm not end up with a perfect game.
Woven provides a pleasant experience with a nicely narrated story that will be very well suited to young children. While the technical issues are likely to go unnoticed by the target audience, they are enough to ruin the experience for anyone who plays games regularly. There isn’t much here that the average gamer would find enjoyable. With that being said, for parents looking for a game to introduce their children into gaming, you couldn’t find a better game than this.